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emeidos
Hi..
I'd like to find a way to read a soundfile directly from disk using readsf~, but to specify the starting point of this file for playback.. ie read from 20 secs in instead of always from the beginning. Is this possible using readsf~ or another object? I have been looking at some older threads and realise that this has been an issue for a while. I know that this is possible using the sfplay~ object in max/msp.. is there an equivalent in PD that can do the same??
Thanks in advance for any help..
emeidos
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emeidos
Hi...
Here's a simple but useful patch i made for live performance... as an instrumentalist I've sometimes needed a large clock for synchronisation between myself/an ensemble and a pre-recorded electronics part... (mainly for time-space notated scored music... so not necessarily rhythmic). A short while back godinpants proposed a great solution.. and here's another by triggering changes in the labeling of invisible canvases..
I hope this can be useful to somebody!
emeidos
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emeidos
Hi guys,
I'm working on a small patch that outputs a bang once a specific incoming pitch has been detected (to trigger an audio file for example). My problem is that I only want the action triggered once within a given time frame.. e.g. 2 seconds.. So say the same specific pitch is detected more than once within 2 seconds, the idea would be to output the bang ONLY ON THE 1ST PITCH... and then after these 2 seconds if this pitch is then re-detected the bang would then be triggered again, with the same 2 second buffer... and so on and so on...
Does this make sense??? I guess I'm looking for some kind of gating or buffering device to prevent the premature re-triggering of an event.
Any help or suggestions welcome!!
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emeidos
Hi all.. another little patch... my first go with using fiddle for detecting incoming pitches... detects sung/played pitches and stores the frequency values into an array for playback via an oscillator: either smoothly in real time, stepwise or randomly. Would like to expand it to properly play back each pitch with its corresponding amplitude envelope mapped to the output of the oscillator.. I know there an attack detector in fiddle back don't know where I'd go from here.. any suggestions??
enjoy!
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emeidos
Hi all... I'm a relatively new user and this is my first upload of anything I've created. It's a simple one-shot sampler and random pulse generator with adjustable tempo.. any thoughts or feedback would be welcome!!!! I've really gotten a lot out of reading posts and checking out patches by all you experienced users so I thought I'd put up a little creation of my own.. included is the parent patch bleepytimes.pd and the guts are in the bleepy.pd abstraction. Enjoy!
emeidos
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emeidos
Hi there,
I'm an instrumentalist that has gotten into working with PD recently for live interactive performance. I have played a few pieces now using Max/MSP to trigger pre-recorded sound events using a pedal, however also quite often I have worked with a large counter in live performance that is viewed from a separate screen to synchronise actions on the score to the running timeline. Is this kind of large counter device possible to contstuct in PD? Ideally I would like to work in a much more interactive and real-time fashion however there are some occasions where strict synchronisation like this is really necessary.
Any ideas, suggestions or even thoughts about this way of working?
Cheers!
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emeidos
Hi....
I'm fairly new to PD and was initially running it through my internal sound card on my iBook g4 (10.3.9) with no problems, and now that I've connected my Mbox (original) I can't seem to get sound to work through this hardware after selecting it in the audio preferences.
Are there any compatibility issues with digidesign mbox and PD? Is there anything that I have forgotten to configure before trying to use my Mbox with PD?
Any help with this would be greatly appreciated!!
Thank you in advance,
emeidos
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emeidos
hey adam..
[change] is good for limiting outputs... only outputs once an input changes... check out the patch attached.. I think this might be what you're after
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emeidos
thanks saturno!! I wasn't sure about the onset in the help and so stupidly didn't investigate further!!!! Cheers all good now..
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emeidos
thanks godinpants.. sorry for the late reply.. I've been working on that for the last day or so.. seems as though I'm getting a very cut up version of the real amplitudes coming out of both env~ and the amplitude outlet of fiddle~, ie it's not as smooth as I expected.. will keep looking into this. Would this have anything to do with the block/window size?
PS not sure if you remember the dethklok you posted for me a while back? Just put up another solution for this in patch~ if you're interested..
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emeidos
Thanks claudiusmaximus and maelstorm.. both of these solutions are perfect for what I need!!!
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emeidos
it seems as though the movement detection patch using the pix_blob object is detecting and outputting the RGB information of the moving image, and not the direction necessarily of the movement.. I'm also searching for this kind of trigger.. the search continues!!
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emeidos
Thanks to both of you gaeel~ and godinpants for these great solutions!!
In response to your post gaeel~, I agree with your sentiments about this way of working.. and yes I understand the facility and accuracy argument of using a clicktrack.. however lost of this music is not necessarily metric... many of these scores are written in time-space notation requiring certain actions to be taken at various points along a given timeline.. although there there may be absolutely no underlying rhythm i.e. at 1:30 could be a signal to begin playing freely notated gestures and you know that this segment will finish 30 seconds later at 2:00.. so therefore this is not to keep in a beat or a rhythm per say.. just to orient the performer with respect to the global timeline..
Thanks again for your help.. until next time!
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emeidos
Thanks nestor, I'm just downloading and installing jack now, I'll give that a go, never used it before so hopefully I can work my way around it. I might be back with more questions!
Thanks again