I have a patch with 80 bangs that reference the same abstraction. When I click one of the bangs, it simultaneously calls the abstraction three times to produce a chord with three notes. Most of the time it sounds correct, but I often get a crackling noise. The noise usually starts at the middle or end of the chord. I've tried changing all of the audio parameters. Most of the parameters did not affect the noise. Changing the sample rate to 96k made the problem worse. Increasing the block size to 2048 made the problem better, but did not eliminate it. How can I get rid of the noise?
I'm running on Windows 10. I've tried both the internal sound card and an external USB sound card (Sound Blaster Play! 3). I've also tried the patch on a different Windows PC. The problem occurs on every PC and sound card.