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lacuna
@Lev
see intelligent patching and text editing of .pd files:
https://forum.pdpatchrepo.info/topic/13134/things-i-wish-i-had-known-when-i-started-pd/22 -
lacuna
@raynovich fill an array, sum with [array sum] and divide by array size
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lacuna
With a crossfader you can even do continious morphing.
Yes, with large arrays you'll get resolution issues. These already happen with [phasor~][*~ highnumber], too - because it does the rounding between the range of 0 to 1, some circles not reaching 0 or 1, while keeping its frequency perfectly stable
https://forum.pdpatchrepo.info/topic/12865/samphold-noise-phasor-noise-round-off-error-or/15 -
lacuna
@JMC64 I currently can't run pd here, as im writing on a phone, but I'll explain
@lacuna said:@JMC64 phasor~ is part of the sound, because when reading the wavetable, a jump is occuring at it's rising edge . Better use a triangle.
Sorry, that was wrong: the jump is at the falling edge.
Looking at the shape of phasor~s waveform: / / / /
it is a ramp from 0 to 1. Then it jumps within one sample back to 0. That's a sawtooth.
With a triangle ^^^^
you can [tabread4~] parts of the array back and forth, without any glitch.As you change its range from 0-1 to 0-2048 by multiplying with [*~ 2048] ,
[+~ 2048] is adding an offset: 2048-4096snapshot~ and all other control-objects (everything without tilde ~ ) have a resolution of one blocksize, not updating the right inlet of [tabread4~] on each sample, but up to 64 samples too late.
Control objects calculate and output between the blocks with 64 as fastest rate (even if the blocksize is changed by [block~] )
(Bela is running a modified PD with 4 or 8 samples blocksize as minimum, I think - but still. )
Signal ~ objects calculate between the blocks and output continiously samplewise within the block of the realtime audio stream. -
lacuna
@JMC64 said:
I am struggling with creating a externally synched LFO receiving a clock from an external source. For instance a sawtooth (phasor~) .
receiving a tick( bang) from the emitter
But the emitter of the clock is of course is not perfect and the clock not completely steady.
What clock-source is this?
An audio signal? A Midi clock?
Keep in mind that PD's control/message domain, including Midi i/o and most control-objects, (such as [snapshot~] ) have a resolution of 64 samples only.
Is this the cause of jitter here?With [tabsend~] you can use every sample of a block~ in the control-domain.
I tried averaging the value of the time interval with a running average but this is not satisfactory.
I also wish not to change the average value of the frequency of the LFO every time a tick is received is received, but only when a significant change occurs.
Maybe try the median, instead of a moving average?
Together with a hysteresis detecting greater changes, as @whale-av has suggested.leading to a desynch with the incoming clock and a slow respond to real change of the external clock (i.e. 120 -> 130 BPM).
Every averaging filter won't be exact by definiton.
And to be "on time" at a change, you have to "look-ahead". -
lacuna
@JMC64 phasor~ is part of the sound, because when reading the wavetable, a jump is occuring at it's EDIT: falling edge . Better use a triangle.
Instead of using snapshot~ in the slow control domain, you could shift by the right [inlet~] with [+~] in the signaldomain faster.
To shift at 0, 2048, 4096 exclusively, run a [phasor~] synced to the triangle and flush a [samphold~] with it's falling edge at the start of a phase.
Or clip the triangle by a very high number to get a rectangular shape flushing [samphold~] at the falling edge: [*~ 9999999999999] connected to [clip~ 0 1] connected to [ samphold~] .
All this is switching or alternating, not morphing continiously. -
lacuna
@sdaau_ml said:
what this
.dek
file is supposed to beit's a Deken-package.
Deken is build-in PD-vanilla: search & install packages easily
https://github.com/pure-data/dekenYou can also browse libs available in Deken in the webbrowser:
https://deken.puredata.info/
then you can right-click the object and see the Help
@mganss on Win Vanilla 0.50 and 0.51 the help-patch doesn't load correctly:
The patch loads but doesn't get drawn: The patch stays in background on the taskbar and appears to be blank. Might be a GUI issue!?
Could anyone post a screenshot of the helpfile, please?EDIT:
managed to find a screenshot, but still doesn't load in Win Vanilla.EDIT: @mganss Now I have redrawn the helpfile in Vanilla
js-help-vanilla.pd -
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lacuna
Py/pyext is currently outdated, not supporting Python 3 but still available https://grrrr.org/research/software/ and still active?
pdjs lib should run in Purr Data, doesn't it?
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lacuna
Connect to [% 4] a [sel 3] or [sel 2] and connect this to your up/down toggle.
Other improvements to your patch:
Learn [t b f] , you should use it in conjuction with your [2( and [/ 12] to define execution order towards [pow] .
You might have a look at [mtof] too and use it instead of your conversion.If you don't want the envelope to retrigger by changing the numberboxes of attack and release, you can store them in an [f] for each and flush them with your [r metro] and [r attack]