@cuinjune Thanks to you for realeasing the great ofelia library, it is really a lifechanging library in the puredata world for many of us.
All is working with v4 and now I am using only [ofelia] objets in all the abstractions.
@ddw_music actually the goal is to be able to use the camera function when needed, and keeping everything simple. I agree with you that Gem is obsolete but some ideas are still valid like a normalized coordinate system which is more handy for 3d. Actually now I made [gl.draw] behaviour better: you can send a negative rendering value so the rendering will be done outside of the camera and go back to the traditionnal Openframework coordinate system, maybe more suitable for 2d.
Here is a better place to download the updated abstractions: https://github.com/60-hz/Ofelia-Fast-Prototyping
Feel free to test it, I am not sure it is ready for distribution with students yet but at least I make progress and learn a bit of lua/openframeworks
Any help for making new abstractions are very welcome, what would be nice is a good 3d model importer, but I don't know if it is a good idea to make one from scratch, maybe adding the ofxAssimpModelLoader would help @cuinjune ?