• ddw_music

    Oh... if you want to load 13 images, you have to specify 12 in the "open" message. :flushed:

    No error message, no hints, silent failure :+1: cheers, then.

    hjh

    posted in pixel# read more
  • ddw_music

    I have used pix_multiimage successfully in the past. But in this patch, I'm getting a fat load of nothing.

    multiimage-dang-it.png

    There is a folder adjacent to this file called "pix" -- in it, there are 13 files, pic0.jpg, pic1.jpg ... pic12.jpg.

    Selecting any image 0-12 in the right inlet produces:

    [pix_multiimage]: selection number too high: 1 (max num is 0)
    

    I'm definitely clicking the "open" message, and no error is reported... but nothing is loading.

    I dunno here, AFAICS I'm following the helpfile to the letter and doing stuff I've done before. So my guess is that the object is broken...? Can someone confirm?

    hjh

    posted in pixel# read more
  • ddw_music

    I guess it all begs the question though: Why is the rpi program sending numbers as strings?

    hjh

    posted in technical issues read more
  • ddw_music

    @dmanz could you print the raw netreceive output, before oscparse? They will appear as lists of bytes -- that would confirm what is the type tag for the number, and how the number is being represented.

    It's all guesswork without knowing that.

    hjh

    posted in technical issues read more
  • ddw_music

    @whale-av said:

    The message to [vline~] cannot set times to be longer than 500ms because your tempo is 120bpm.

    Perhaps not a critical error, because, if a new envelope comes into vline~ while an older one hasn't finished, the older one is (correctly) just abandoned. They don't interfere.

    hjh

    posted in technical issues read more
  • ddw_music

    Right -- the OP actually mentions both types of blurring: blurring the contents of each frame individually (feathering edges), or blurring from one frame to the next (trails).

    [pix_blur] does motion blurring but AFAICS it does not do image blurring.

    [pix_convolve] does image blurring, but it's probably slow for the large kernels that would be required for extreme blurring effects.

    I needed an extreme image blur (soft-edge alpha masking) so I looked to see if frei0r had an appropriate plugin, and it did :+1:

    AFAICS Gem does not have a built-in IIR image blur object.

    hjh

    posted in pixel# read more
  • ddw_music

    Pushing the boundaries of necrobumping a thread (19 years!)...

    I just needed a more extreme blur than pix_convolve can do.

    For future readers: pix_frei0r with the stock IIRblur plugin worked great, a trouble-free drop-in.

    hjh

    posted in pixel# read more
  • ddw_music

    @FFW said:

    For fun this is the cross product

    Huh -- the visual is actually kinda comprehensible :grin:

    Eventually I realized that my specific case can be done more easily with Cartesian coordinates, so I'm just keeping them in that space. This cross product is good for future reference :+1:

    hjh

    posted in technical issues read more
  • ddw_music

    @willblackhurst said:

    its always half at first. its for mesuring distance from the middle. like a radius.

    Thanks -- I still don't get it. Maybe I'll have to file a bug report and ask the devs.

    I also find that as I increase the grid resolution, the drawn shape grows :confounded: -- a 5x5 grid with points at -3, -1.5, 0, 1.5, 3 draws half size, but a 6x6 grid draws slightly larger.

    That's weird.

    hjh

    posted in pixel# read more
  • ddw_music

    @jameslo said:

    @ddw_music Is this what you're looking for?

    Indeed -- thanks. Wouldn't have chanced across that.

    Though, in (3.0 / 250), Pd didn't truncate the 3.0 either.

    Thanks --
    hjh

    posted in technical issues read more

Internal error.

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