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willblackhurst
I want a joystick for making video games. so I think midi really would be the easiest. So how hard is it really to get a ps4 or xbox or switch to send midi to pd vanilla. The korg nanopad2 has a xy grid on the left I can use for a analog stick and buttons on the right. it plugs in without drivers and works . Id like playstation or switch or xbox thing to do that as well. Im not really into extra programs to add to the setup Im looking for simple midi.
thanks so maybe something the same shape of a commercial joystick. -
willblackhurst
you could just skip the line object and use a triangle / slope formula.
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willblackhurst
use very short delay. then you just get the last bang
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willblackhurst
I would take the output number of the slider box - (which is skipping because of the mouse system, the mouse location system probably.) - take the slider output and then use line between the output values to make extra values.
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willblackhurst
you might end up with list columns. it isnt one list really. its multiple lists at the same time. then you maybe use numbers and read numbers from the list and they trigger commands.
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willblackhurst
if you draw a picture or something it might be easier to get suggestions.
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willblackhurst
links for download
https://patchstorage.com/midi-sequencer-for-korg-volca-sample2-pd-vanilla/
https://patchstorage.com/midi-model-samples-easy-copy-paste-pd-vanilla/
https://patchstorage.com/midi-model-cycles-copy-paste-pd-vanilla/the korg one has a bunch of music for the stock samples
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willblackhurst
you need to write an explaination so theyll know what your want to do really.
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willblackhurst
you could repack them into a 4-pack if you put the first two and then the second two hit the trigger and make the pack go off. then re-unpack them.
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willblackhurst
its probably fake/ satelite. you need to get someone to really explain it. because it doesnt have a good explaination. you should just use else/mouse. pd vanilla used to have mouse.
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willblackhurst
@willblackhurst you changed the question so now my response looks weird. the electronic music pd site has a pitch shifter. http://www.pd-tutorial.com/english/index.html
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willblackhurst
"moon-lib" has a tabread inbetween-er. the bazier formulas are available in pd vanilla somewhere. P1 P2 foci fomulas. one of them is in "context"-lib
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willblackhurst
the auto-builder thing puts abstarctions into a subpatch. and it will clear the pd box/ subpatch. this is where I usually look. but they have a few links on this site as well.
http://www.pd-tutorial.com/english/ch05.html#id436992these files use abstraction placements and clear them.
https://patchstorage.com/adjustable-slope-objects-pd-vanilla-gem-pmpd/
https://patchstorage.com/pd-gem-line-drawing-program/ -
willblackhurst
oh the phasor thinks the period is only the middle copy length. and it starts at the middle copy. so it should go backwards as well.
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willblackhurst
tabosc4 has a length constraint so this is probably better for samplers etc.
https://patchstorage.com/no-click-phasor-looping-w-tabread-pd-vanilla/
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willblackhurst
you dont have to loop the sample. why cant you just end the note? you could drop the volume to zero. or you would just stop the player and reset it to zero and wait.
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willblackhurst
you can put the wav file into an array. and then look through the list of numbers. so at that point you only need to come up with regular math processes that might find what you want. the wav file will probably be half positive numbers and half negetive numbers. so you might end up only looking at the positive numbers. then you might check the list in groups of points - 1-100, 2 -101 3 through 104 etc etc and then get a score after doing a process looking for the highest number per batch. then you look at the score list. and you might find that you can get the high points by adjusting your group / batch cropper.
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willblackhurst
you can look through the wav and you can find the highest and lowest numbers. but you might want it from an average of 100 point length. so you could check the wav in batches of 100 or 1000 point groups and look for average hights. etc etc
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willblackhurst
you need to watch the videos and read the help files.