-
willblackhurst
posted in technical issues • read morethis has a bunch of stuff it uses an older version of pd sometimes but you can work around it , they changed a couple object names.
http://pd-tutorial.com/
http://pd-tutorial.com/english/ch03s07.html
-
willblackhurst
posted in technical issues • read morethis is how you convert the other one, I dont really use symbol lists yet. so I looked it up on the help page for pack object.
abcd_rollover.pd

-
-
willblackhurst
posted in technical issues • read morehere I made an odometer thing
mod4_rollover1.pd

-
willblackhurst
posted in technical issues • read moreaaaa aaab aaac aaad aaba aabb aabc aabd aaca aacb aacc aacd
-
willblackhurst
posted in technical issues • read morethe ones place goes through "a,b c d" over and over and then the tens place changes to b when you hit "a" again. and then when the ones place changes to a "a" third time the tens place changes to "c" etc etc.
-
willblackhurst
posted in technical issues • read moreif you have a four number set. you would end up with 4x4x4x4 lists right?
so it looks like 0-9999 except that 0-9 is actually a 4 number set instead of a 10 number set. so you count upward and use the numbers as symbols but you only use 4 before rolling over. that might work. -
willblackhurst
posted in I/O hardware diy • read moreif you want to turn the knobs . its not very complicated probably. you can send it stuff with like two or three object boxes without doing very much work.
-
willblackhurst
posted in technical issues • read moreyou can set it up as you work. you have to use message boxes with loadbangs. and have it save your array etc. each position where you need a saved number you need to get it prepared to save . it doesnt really have a full save system.
-
willblackhurst
posted in technical issues • read morelook at "make note" you connect makenote to noteout
. also, note out doesnt send to note in.
