-
tvprodukt
posted in technical issues • read morehi there,
i'm quite new to puredata and 3d visuals. i have a question: is there any way to do two or more 3d objects with same side (for example two cubes with same size and centre) and avoid blinking textures? i did some testings and didn't found any solution.winxp/pd/gem
-
tvprodukt
posted in pixel# • read more@AlbertoZ said:
Hi,
nice images! People love screenshots (at least I do !

Videofiles? So you project videos on the cubes?
It's like the Homer patch in the GEM tutorials?unfortunately my computer is not powerful enough to capture video to disk. my notebook hdd is very slow so i can't capture videofile. i'm working on it and i believe i can solve it.
there are practicaly 4 cubes with different center points and different size. just explore that patch and you understand...
-
tvprodukt
posted in pixel# • read more@disinter said:
yeah man, that is pretty nice!
Helps that your original image is pretty neat, i would like to know how that was created.unfortunately the original image is not my work. i found it long ago somewhere on the net. but new version of my patch uses videofile as a texture and i have a lot of my own videos which also fits well. but i'm afraid gem is not so powerful as i thought. for example the method of texturing -- i can only set quality 0/1 and there is nothing else to set.
i'm also working with vvvv. it has perfect gui and interface but i didn't dive into it so far

-
tvprodukt
posted in technical issues • read morei managed to solve this by changing centre of each cube a little.
-
tvprodukt
posted in pixel# • read morefor video capturing i use this tiny open source software (only for windows): http://taksi.sourceforge.net/
hope it help!
-
tvprodukt
posted in pixel# • read moreor if you are using windows and don't like pix_record, you can alternatively use this open source screen capture software: http://taksi.sourceforge.net/





