• raynovich

    Hey,
    This is helpful. Can you help explain how the variables work? I am trying to understand it.

    William

    posted in technical issues read more
  • raynovich

    Hey all,
    My composition now for electric cello and pd is being released on Parma Recordings, Mind and Machine, Vol. V on September 23, 2023.

    In preparation for the release I am doing a couple of concerts in Chicago. I will be doing a concert at Constellation on Sunday, August 27, 2023 at 8:30pm Central. The concert will be livestreamed as well. I will be using Pd as well to accompany Cage's Lecture on Nothing. Would love to see some of you there.

    Links to information:

    Sunday, August 27, 2023 @ 8:30pm
    Cage: Lecture on Nothing
    Raynovich: now
    https://wl.seetickets.us/event/Frequency-Series-Presents:-MAVerick-Ensemble/564057?afflky=ConstellationChicago&fbclid=IwAR0_XSE2mK_7D8MpXQhDx7tbGHwhWazrt-gZm7gGLmijOvqZ2Ab9Og6tJcM

    image.png

    rr8091_animated-cover.mp4

    posted in news read more
  • raynovich

    Hmmm.... iemguts is not working for me. It has been awhile since I have uploaded a library of objects.

    iemguts-0.1 was what I was trying to upload. Any ideas on why it is not working? I am on a mac. and using pd 51.4.

    Trying to use canvasselect but it cannot be found.

    posted in technical issues read more
  • raynovich

    I am trying to make this work, but am struggling.

    Here is the message I am sending:

    find [object_name] [number 0f object created to delete]

    but I am getting this message:

    consistency check failed: sys_decodedialog: Cage_varIII_circle
    (Tcl) INVALID COMMAND NAME: invalid command name ".find.searchin"
    while executing
    ".find.searchin configure -text "$infostring""
    (procedure "pdtk_showfindresult" line 19)
    invoked from withi

    heck failed: sys_decodedialog: Cage_varIII_circle
    (Tcl) INVALID COMMAND NAME: invalid command name ".find.searchin"
    while executing
    ".find.searchin configure -text "$infostring""
    (procedure "pdtk_showfindresult" line 19)
    invoked from within
    "pdtk_showfindresult .x10044c780 1 1 42"
    ("uplevel" body line 11)
    invoked from within
    "uplevel #0 $docmds"bad

    heck failed: sys_decodedialog: Cage_varIII_circle
    (Tcl) INVALID COMMAND NAME: invalid command name ".find.searchin"
    while executing
    ".find.searchin configure -text "$infostring""
    (procedure "pdtk_showfindresult" line 19)
    invoked from within
    "pdtk_showfindresult .x10044c780 1 1 42"
    ("uplevel" body line 11)
    invoked from within
    "uplevel #0 $docmds"bad

    posted in technical issues read more
  • raynovich

    hjh, I get it. The thing is that I am trying to just write the "number" for a date. . . . so, it feels rather wrong, but I get it. Without double precision, a "number" can only be indicated to six digits. . . I do not know the exact number but I get the idea.

    I was trying to write a date as a number. . . . yes, I can do it other ways, but this was a "simple" way I was hoping to do it. It is cool that I cannot, but there is another piece I want to write that requires even more detail than double precision. The other thing is that I cannot even write the number as a symbol which seems even more annoying.

    Anyway, I am good with it all. Just wish we could have more precision.

    posted in technical issues read more
  • raynovich

    And so there is no way to expand the number of digits a number can have? Seems counter to an application that uses numbers in composition. I can imagine there are some workarounds, but I wish there was a way to expand the numbers allowed to assess.

    It seems that the == object cannot assess a number with seven digits.

    posted in technical issues read more
  • raynovich

    I am not getting that result though.

    Look at the message box at the bottom. I wrote the example too quickly.MathProblem.pd

    posted in technical issues read more
  • raynovich

    Is there a way to expand the range of numbers? Here is an example patch that shows a version of the problem. It is just one example of the issue. Is there no easy workaround?

    MathProblem.pd

    posted in technical issues read more
  • raynovich

    Thank you for all of the responses. Now I have to get to work on this.

    posted in technical issues read more
  • raynovich

    Ah. So you can buy them.

    And yeah, I kind of want to know more how it works. . . perhaps. Then explicitly use it. Or use Pd plugin.

    posted in technical issues read more
  • raynovich

    Hello,
    I am working on a new patch for a piece already made. The composer mentions a GRM plug-in called "Shuffling" for the granulation in Max.

    Is there a comparable patch for Pd?

    I do not think I have GRM downloaded. Is that only for Max?

    posted in technical issues read more
  • raynovich

    Hey all,
    I want to research the two ways of creating drums sounds in pure data. I am leaning toward synthesis more control and such, but do not want to get half way into it and realize that samples are better.

    I was looking for articles on this, but have not found enough research to be satisfied yet.

    Thoughts? Any help?

    posted in technical issues read more
  • raynovich

    @whale-av Right. Drawing the table might be a problem.

    @bocanegra I have run up against the showing of the patch. I guess I really need to figure out how to do that effectively. I am using lots of two libraries I have created and do not know how to send the patch for others to be able to upload it.

    @jameslo Thank you. I will look at that patch.

    posted in technical issues read more
  • raynovich

    I just tried to make the array larger. and then send a file of any size.

    As I tried this with a large file, the interruption still exists. When I tried it with a small array no glitch occurs. I would really love to be able to keep the array at least 15 seconds large. I am using a 48000 sample rate.

    The other way I could consider doing this is playing the original file at a slower speed.

    I am thinking I need to look up how to do that effectively.

    posted in technical issues read more
  • raynovich

    @whale-av Thanks for the response.

    My issue is not related to the delay of loading the soundfile. Unfortunately, I think the issue is that when the file is loaded, the system delays and the sound is delayed. I am hoping that I can come up with another way to do this as the issue makes the audio too problematic.

    Could it be the variable file size? I am using resize. Could that create a problem with the system saving the soundfile? What if I made the file larger than necessary and then there would be plenty of room?

    posted in technical issues read more
  • raynovich

    Hey,
    Do others have issues with audio playback when using soundfiler? I am using it in a fairly complicated patch to resize an audio file that I play 4x slower than the original file for a better version of granular synthesis. When I send the file to soundfiler to resize the audio file in a file that can be played using tabread4~ I get a glitch in the audio playback. This is after I start to add additional operations to my patch.

    The patch is messy with lots of objects I have created. Mainly though, the audio playback is disrupted by sending a file to soundfiler to resize a location that has sound. I was thinking that I might be able to do this some other more elegant way. But am, slightly annoyed, that soundfiler seems to create issues.

    Any thoughts?

    posted in technical issues read more
  • raynovich

    Hey,
    I finally understand switch~ Thank you!!!!!

    posted in technical issues read more
  • raynovich

    So, I assume my computer is "fast enough." The problem that I am detecting is that if I activate creating a objects too quickly in succession the audio lags and creates digital clicks. This may also happen when I delete objects as well.

    So, I think I am not able to use this method for creating good audio using additive synthesis, but I really appreciate all of the communication.

    I though do not understand the switch~ comment yet.

    posted in technical issues read more
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