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boonier
Hi, looking at the lmnts help file, seems none of the blow or strike parameters do anything...then looking at the code in Github https://github.com/TheTechnobear/Mi4Pd/blob/master/lmnts/lmnts~.cpp#L163-L166, it looks like it's been disabled.
Does that sound about right? Are samples in the actual hardware, therefore subject to copyright stuff etc..?
Of course can make our own impulse..but just struck (no pun intended) me as a little odd.
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boonier
Just re-read this after some time (2ys)!
Seems like the ELSE library is the key to all things noise and random
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boonier
@Spacechild1 said:
thank Apple for their stupid arbitrary design decisions
Seriously, it's not the first time I've heard that!
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boonier
sweet thanks! new browsers look like a work of art
has there been any further development on the macOS gui thread work? I frequently use plugins that have their own preset system (like Diva for example) and that means using the gui to find the presets and on plugins like that tweaking them is a lot easier. I do save out the state into a vst preset file or message box afterwards for easier recall...it's just a bit more long-winded
cheers
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boonier
I have wondered why Pd doesn't seem to have more of these types of primitives in the standard library (i.e. [pink~] [grey~] [brown~] [jitter~] etc)
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boonier
@shreeswifty said:
to build bamboo~ and other physical models you need to have stk~ in the sauce
https://ccrma.stanford.edu/software/stk/ah right like
fftw
for [bsaylor/pvoc~]?brew install stk
should work then -
boonier
@seb-harmonik.ar That's great thank you. Confirming the lib loads for me, though a few objects don't seem to output anything for me (bamboo~)
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boonier
Yes I agree that presets only local to a single instance of an abstraction is a bit limiting.
So it’s the multiple abstraction states saved as presets in the parent patch, that I can I can recall at any time, either by a little gui, or messages, that would be my preference.
I can’t see how I would achieve that on a global [savestate] level, unless I can poll all the [savestate]s inside the abstractions into a global text object and save that into a parent based save [savestate] maybe
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boonier
@weightless said:
At that point, I think it's more efficient if the presets are stored in text files so that they can be shared by all instances of the abstraction.
@weightless How would this work in the context of [savestate] - the text files would be loaded into each instance of the abstraction individually, or as one global preset load? (sorry I'm probably over-thinking it here!)
I had it in my mind as a global patch state, a bit like SSSAD which I used a lot in the past but I guess this how [savestate] is working anyway. A later development to the initial sssad work brought an abstraction (can't remember the author) called [presetstore] which allowed you to save multiple global states in one patch. I guess what I'm trying to avoid is saving multiple versions of one patch, as it seems inefficient to me.
@ingox said:
[savestate] may allow to include the [text] to store the presets individually inside the abstraction, which could be beneficiary.
@ingox that is a good point!
cheers all
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boonier
[vstplugin~] v0.2.0
WARNING: on macOS, the VST GUI must run on the audio thread - use with care!
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search done
print: search_done -
boonier
@weightless you mentioned saving multiple states in some kind of preset system, how would you go about doing this using the [savestate] method here?
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boonier
Hi @SpaceChild1 really interested to give this a go. Unfortunately I'm falling at the first hurdle!
All my plugins VST appear to be blacklisted (by what seems to be the first scan of my folders). I've tried the
search_clear
andsearch_clear 1
messages to reset the cache file, but it doesn't seem to have any effect.I'm on macOS 10.136 and Pd 0.50.2
Cheers
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boonier
Is there a node process running that is polling constantly?
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boonier
@macrogmittrei It's a massive cliché, but so very true.
Good topic this - and nice to hear it's a common phenomenon and not just me. A lot of paragraphs starting with "i" to follow
I think the complexity can arise in many other forms of (particularly electronic) music production and compositon. When there are too many choices, it leads one to become blinded to what it is their actual objective. It happens to me a fair amount, and I usually step away from the computer at that point and do something different, or switch to a bit of hardware.
I do find that being able to mentally 'step away' and reduce the objective down into simple terms is the only way for me to progress. Easier said than done sometimes.
I also grapple with the identity of whether am I a musician, or a computer scientist/programmer, because I first and foremost believe that I'm on the creative end, so it's hard to rationalise creativity with maths, logic and connecting boxes. But, then I realise that the two are not mutually exclusive and can and do go hand in hand - we are merely mastering our craft. Committing, or recording work is a useful habit - to bring into a more conventional environment.
To touch on the 'going for a walk' subject raised a while back. I find that it is one of the few activities that I can figure out ideas with clarity - it's my best way to form objectives and clear my mind. Thinking too much about the detail is a deal breaker at that point. Just the idea and try to imagine the end point, and steps to reproduce it should bubble up to the surface (write it down??).
On an end note, I think I read an interview with Mark Fell of SND who is almost exclusively a MAX user. What resonated with me is that he tries to distill his patches in simplest terms - like one slider or knob that alters everything about the timing, timbre and composition. I find that highly inspiring!
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boonier
Hi
On the off chance, has anyone figured out getting FFTease 2.5.2 working on said version of Pd? I just get exploding output.
thanks
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boonier
To get Cyclone working I had to add it as a path. Startup works for example, zexy with is a compiled binary - that is, a library of objects compiled into one binary.
It's a bit confusing I know!
Si
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boonier
@gsagostinho yep that's me. Dan Wilcox has something working by fiddling with the tcl code for the gui
@noDSP its on OSX. Apparently omitted whilst figuring out how best to adhere to Apple Human Interface Guidelines....?!
anyway Dan has it so changes to the textboxes instantly update the gui
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boonier
Hi Gilberto
Yes that's it exactly. Strange that it would go missing on a later build. Maybe I'll put it to the list.
Thanks
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boonier
Been a bit out of Pd world for a while. Does anyone know what happened to the Apply button in the Properties dialog? It's in Pd-extended, but I'm going the Vanilla route and adding only bits I need.
Is it possible with gui plugins?
Cheers