• bonehead696

    Thanks. Will give that a go when back home
    Thanks a lot

    posted in technical issues read more
  • bonehead696

    Great! Thanks so much. Still getting used to working with Vanilla after ing on extended. Just need to get iem_alisttosym to work now. Even after downloading ilem library it doesn't appear Even when I open the iem_alisttosym-help file from within the externals folder. The help files there, but not the actual external.

    Seems strange

    posted in technical issues read more
  • bonehead696

    Hi there,

    I couldn't find if anyone else is having the same problem, but I need to use [zl group] but this is coming up as a missing object. I am guessing that any of the other objects associated with zl will also be missing.

    I am using PD 0.51.4

    Sorry this has been posted before but I couldn't find it. All my plants seem correct in PD, I just don't seem to have these objects for some reason

    thanks
    Drew

    posted in technical issues read more
  • bonehead696

    Sorry for late reply! Thank you so much got it sorted now I think.

    posted in technical issues read more
  • bonehead696

    Hi there,
    I'm wanting to use comport to create a patch connecting PD to an Arduino. Have downloaded comport 0.2, unpacked/unzipped the file and put the folder in my PD externals folder.

    But when I open the comport -help I get comport 1 9600... couldn't create

    I'm not sure if there's an installation step I've missed or something? Running Pure Data Vanilla 0.51 on MacOs 10.15

    Any help greatly appreciated
    thanks
    dREw

    posted in technical issues read more
  • bonehead696

    @alexandros
    thanks! that's great will give it a go and let you know how it goes

    posted in I/O hardware diyread more
  • bonehead696

    Hi there,

    just wondered if anyone has been controlling neopixels with pd extended?
    I know this is possible with maxmsp amd my arduino, but i'd like to do it in pd.

    if anyone can point me in the right direction, greatly appreciated

    drew

    posted in I/O hardware diyread more
  • bonehead696

    Hi there,

    trying to reconnect with my arduino - it's been a while.
    used to work on this computer, but now I get this error

    flatspace/comport $1 57600... couldn't create

    I am using pduino 0.5

    have tried to search forum, but the search comes up empty.

    Could someone please point me in the right direction,

    thanks

    drew

    posted in technical issues read more
  • bonehead696

    hi there,

    trying to use the attached patch - thanks to Cacatoes, to load a large (long length - 10min to be exact) sample into a player...

    I need to use four of them, so thought I would add a $0- to the beginning of the message to have individual arrays/tables etc... but keep getting the following errors

    error: 0-my_sound_file: no such object
    error: 0-my_sound_file: no such object
    print: TABLE RESIZE COMPLETE
    error: 0-my_sound_file: no such table
    ... you might be able to track this down from the Find menu.
    error: 0-my_sound_file: no such object
    print: DONE LOADING FILE

    also no audio seems loaded into the table

    sorry for my ignorance, any help greatly appreciated

    drew

    http://www.pdpatchrepo.info/hurleur/load_large_file.pd

    posted in technical issues read more
  • bonehead696

    i'm using a sampler based on the attach patch for playback and looping of soundfiles.
    (my patch is a bit messy, so i've attached tutorial it's based on)

    my samples are approx 10min long, but the sampler won't load the whole 10min of the file...

    how do i adjust the length the array, or soundfiler will load?

    any elp appreciated

    drew

    http://www.pdpatchrepo.info/hurleur/3-4-2-3-sampler3.pd

    posted in technical issues read more
  • bonehead696

    hi there,

    looking at using the looper using a live input with delwrite~ and vd~ with buffer.

    I want to adjust the length of the loop on the fly as it is buffering the live input. Keep getting clicks though whenever I adjust the loop length.

    is there any way to smooth out the loop length changes so I don't get clicks?
    patch attached with a line object added, but that hasn't worked.

    any help greatly appreciated

    thanks

    drew

    http://www.pdpatchrepo.info/hurleur/3-4-2-5-loop-generator2.pd

    posted in technical issues read more
  • bonehead696

    hi there,

    looking to use an fm or additive synth and want to know how to sustain a note.
    basically i want to be able to recognise key on and key off (using key & keyup) as the duration of the note and have either an envelope or something control the attack and sustain (for the duration of the key held) and release (when the key is released via keyup)
    i.e.
    key - send note number message and sustain and/or hold until
    keyup - send note off message - release

    does that make sense?
    any help or pointers greatly 'predicated

    thanks

    drew

    posted in technical issues read more
  • bonehead696

    hi there,

    on macosX 10.8

    is there anyway to have multiple audio devices as inputs?
    I am using ma moth 4pre for mic inputs, but would also like to use a headset connected to the computer via USB.

    output can be all through the moth so no problem there.

    is this possible?

    thanks

    drew

    posted in technical issues read more
  • bonehead696

    hi there,

    I'm controlling a grid with movement, and want the grid to send a bang when activated on that square. I only want the bang to trigger when the square is activated and then not trigger until revisited after other squares.

    Have tried using change, but doesn't seem to stop the squares keep triggering when the dot hasn't left that square yet.

    any ideas why?

    thanks

    drew

    http://www.pdpatchrepo.info/hurleur/mine_field.pd

    posted in technical issues read more
  • bonehead696

    Hi,

    sorry for multiple post, but this might be a bit neater and easier to navigate patch.

    I'm using this sample-looper from PD tutorial, although have modified a bit in my version.

    I would like to be able to bang or trigger sample to jump to left limit locator at any time during, before playback, or after playback has stopped. This would be so multiple loopers can be synchronised to start together.

    I have fiddled around with it but cannot find a way to do it.

    Does anyone know of a solution?

    thanks

    drew

    http://www.pdpatchrepo.info/hurleur/3-4-2-3-sampler3.pd

    posted in technical issues read more
  • bonehead696

    hi

    i've been using this in my patch for panning through a 4 speaker output as part of my studies.
    I would like to credit the creator when i submit the composition/patch that uses it but I've lost any details from where it came from on the forum. I do know I got it here.

    anyone have ny idea who made this (attached)

    thanks

    drew

    http://www.pdpatchrepo.info/hurleur/4ch-pan.pd

    posted in patch~ read more
  • bonehead696

    hi,.

    juist wondering the best way to save a patch along with all the abstractions, or extensions that go with it so it can open on any computer without new paths needing to be set.

    IOs this possible?

    thanks

    dREw

    posted in technical issues read more
  • bonehead696

    hi there,

    creating a red trackker to control an array for a filter...
    would like to have an option to track through the array, but set to '0' every part of the array not being feed data through the tracking

    i.e. when tracking is at
    x = 225
    y = 0.35

    all other numbers/parts of the array are automatically set to '0'
    and as tracking moves new x,y numbers set and all others set at 0 etc...

    is this possible?

    patch so far attached

    thanks a lot

    drew

    http://www.pdpatchrepo.info/hurleur/remote_control-fft-filter.pd

    posted in technical issues read more
  • bonehead696

    hi, have been using this looper.
    would like to be able to trigger loop to start at beginning of set margins - i.e. 'bang' and start loop from where left margin is set either during or just before playback.

    nyideas greatly 'predicate

    ta

    drew

    http://www.pdpatchrepo.info/hurleur/sample_looper.pd

    posted in technical issues read more
  • bonehead696

    i have a bp filter where movement via a kinect controls freq and q of the filtter.
    however it 'pops' when the freq sweeps up -

    i have it limited to cut off at a low freq of 20hz (so the sample can be turned off effectively when the hand drops below the hip) & a high of 7500.

    have tried increasing duration in line, and adding a volume control, but still get popping.

    patch attached with abstractions

    any ideas and help greatly appreciated

    thanks a lot

    drew

    http://www.pdpatchrepo.info/hurleur/filter_problem.zip

    posted in technical issues read more
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