• bobpell

    Ok, I'll try. In next days I'll let you know. Thanks

    posted in technical issues read more
  • bobpell

    @whale-av: not sure if first idea is applicable because I had the issue also with "main patch", not only with subpatch/abstraction
    @lacuna: it happens (maybe something less than 1 out of 4, let's say each 10 times) when I reopen a saved patch/subpatch/abstraction. Nothing unusual about my setup/screen, I have to pay attention when it happens.
    Sometimes I also use Pd on a Linux laptop, and by heart I don't remember the issue, always on Windows desktop

    posted in technical issues read more
  • bobpell

    Hi, I need to come back to my problem. I'm now able to fix the "disappeared patch" as suggested by @whale-av. The question is why I get this issue very often when I open an existing patch, both main that subpatch/abstraction? Let's say around 1 out of 4 patch open. It's very bothering and should not happen so frequently. Is there any setting I mistake? Thnks for help

    posted in technical issues read more
  • bobpell

    Wow! Thanks for your detailed explanation. I'll take some time to analyze it and trying to apply to my project. Great PD community!

    posted in technical issues read more
  • bobpell

    Hi Tim, nice to meet you! Thanks for the answer. So I got a first correct approach. As far as Plugdata is concerned, I'm quite keeping tracked on it, already tried to test some very simple patch in Reaper, both under Windows and Linux. And I like it so much :blush:
    But I'm a noobie, so not all fully clear to me about it's use.
    Two scenarios you quoted:
    1 - full project inside Plugdata.
    If I put it as a VST/CLAP... in one Reaper track, I don't know how to separate the single sounds on different tracks, if still possible.
    2 - single parts of the project (in different Plugdata patches) opened each in a single Reaper tracks: how can I keep shynchronized them? In the whole project I have a "complex" timer that should drive each sound generation block.
    Sorry if I'm talking non-sense and thanks again

    posted in technical issues read more
  • bobpell

    Hi all, I'm studying Pd since some months. I'd like to have advice on the best workflow from more experts. I mean, I create a whole composition with Pd, exploiting several different sounds, each of them playing in the proper slot of time. After that I'd like to load each "part" in my DAW (Reaper), to make some final editing, FX and mastering. Do you follow similar flow? If yes, which is the best way for doing that: save all sound created with Pd in several different audio files and load each of these in dedicated tracks? Or other better ways? Thanks.

    posted in technical issues read more
  • bobpell

    "Edit the #N canvas line to #N canvas 0 0 xsize ysize" => It works!!
    Subpatch reappeared. I wonder why it moved, but we got the result...
    Grazie mille!

    posted in technical issues read more
  • bobpell

    Thanks for your answer.
    "Does the sub-patch appear blank in Windows' task-bar?" => YES
    "Did you change OS / hardware / displays or screen resolution?" => NO
    Other subpatches in the same main work fine.
    Only differences I found is that, in working subpatches Properties, I have:
    Dimensions XY = 0, 0
    In the not working one instead:
    Dimensions XY = 85, 60
    I haven't set these values (I believe...), and by BTW they are not changable in Properties box. I do not know where to write the info suggested in the link you posted :(

    posted in technical issues read more
  • bobpell

    Hi, in a project I'm working to I've built a simple subpatch with all counters and event management. Everything was working well. Suddenly, don't know why or what happened, if I try to open to edit the subpatch object this is not anymore possible, no canvas opens and I don't know khow to recover what inside. Strange (for me...) thing is that the main program still works, as if the time mng subpatch were still present.
    Could someone please help? At least to recover the project inside this subpatch.
    I'm using PD vanilla 0.53.2 under Windows OS.
    Thanks

    posted in technical issues read more
  • bobpell

    My first realization with Pd Vanilla, based on Joahnnes Kepler "Harmonices Mundi" (1619). A simple video mounted to highlight the planets sound.

    posted in output~ read more
  • bobpell

    Thanks, that's what I'm looking for, for the time being. I confirm it perfectly works with Vanilla (on Windows).

    posted in patch~ read more
  • bobpell

    @alexandros & @oid, in my file /etc/security/limits.conf there were no one of the two lines suggested. So I added them
    @audio - rtprio 90 # maximum realtime priority
    @audio - memlock unlimited # maximum locked-in-memory address space (KB)

    and...
    the warning on priority 6 disappeared!
    Something magic should be happened :smiley:
    Thanks a lot

    posted in technical issues read more
  • bobpell

    @oid unfortunately priority 6... still present after restart. As told, if I run from terminal "sudo puredata", no error/warning message. Can't understand, but I guess it's a problem of my Linux knowledge, not of Puredata

    posted in technical issues read more
  • bobpell

    @alexandros: done, after adding myusrn to the audio group I get
    $ grep audio /etc/group
    audio:x:29:pulse,myusrn

    but priority 6 message is still present :(

    posted in technical issues read more
  • bobpell

    Update.

    Removed and reinstalled all the libraries in a new folder: everything seems to work!

    posted in technical issues read more
  • bobpell

    Thanks to all, herafter some comments.

    If I run PD as root, "sudo puredata", the message 'priority 6 scheduling failed; running at normal priority' disappears. By the way, even if I opend directly the patch, so with the above error message, everything related to audio seems OK. So that's good, even if not so clear to me what happen...

    [envgen] issue
    Does [envgen] work if you call it with its full name including library name, [ggee/envgen]? -> No, it is not recognized (dashed box, not continuos line, for the object appears in the canvas)
    Do other objects from ggee work? -> No, same dashed box
    Do any other externals work? -> not fully clear, for instance the object [counter] that should be part of cyclone works, other object tried not
    Path are set in the correct way, and is not clear to me what to do to install library with Deken.

    I'm getting lost, what disappoints me is that on Windows I got no issue, but I'm trying to switch to Linux...

    posted in technical issues read more
  • bobpell

    Hi, this is my first post. Started a couple of months ago studying PD. I'm using it on a Windows desktop and now also on a Linux based laptop. I've installed release 0.52 on both OS, with some external libraries. The object [envgen] of ggee works perfectly under Windows. Nothing to do with LinuxMint. I've the error message
    "priority 6 scheduling failed; running at normal priority envgen 200 140 1 0 ... couldn't create".
    I've set the correct path in preference. The library is present but it seems PD cant't find envgen when run in Linux.
    Any help? What I'm doing wrong?
    Thanks a lot

    posted in technical issues read more
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