i'm new with pd and gem
what i'm trying to do is may be very simple or complex but till now i didn't manage to do this patch.
I want to devide gem screen into 400 diferent images which i load from hard disk and whitch names are consecutive numbers (1,2,3 ... jpg)
I manage to load them with object [pix_multiimage] and then try to visualise them with [pix_texture] but it seem that they didn't came like sparate once but just in one square whitch i can change on [bang].
How can I make such process that can load all images one after another with diferent position.
I hope all this make sence ...
maybe i'm wrong, but are you just using the one pix_texture object?
i think you'll have to make 400 pix texture objects connected to 400 different squares, and then offset each square by some function.
i have only been doing GEM for 2 weeks now, so maybe someone knows an easier way?
i'm using just one pix_texture object and i want to automate the process that creates 400 difetent images with only this pix_texture
otherwise it will be hard job to make 400 diferent pix_texture by hand !
so any ideas ?
try making an abstraction that holds everything needed to display one sub-square, e,g [gemhead], [pix_image], [pix_texture], [translate], [square]
parametrize it with an argument (image-id ~ coordinates)
create the abstraction 400 times (e.g. with some generative patch) and that's it...