Hi again! Apologies if this is answered elsewhere (or perhaps very obvious), but I am aware that you can pass on a $0 variable to an abstraction by naming it 'abstraction $0', and also you can pass on static variables in its name also (eg 'abstraction foo bar'), but is it possible to create a separate dynamic variable that could be definied somehow in the parent patch?
So the abstraction name would be 'abstraction $0 $1 $2'), and I could definie $1 and $2 somewhere else, per patch. This would be incredibly handy, as I want to dynamically reference OSC message in Open Stage Control, and want to reuse the same abstraction for mapping (rather than tediously incrementing the number for the next fader etc). Have had a try this morning but cannot seem to make this work!
This forum has been massively helpful and friendly, so I am hoping someone can help out again thanks!