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sensn
the video is made in processing controlled via OSC from PD.
The processing sketch is basically a tweak of Ira Greenbergs 'CubeswithinCube'. I changed the geometry, made some adjustments and added the OSC stuff. There is also a blur GLSL shader which makes it look nice. I can share the sketch if you want.
Ofelia seems to be interesting, I didn't try it yet. -
sensn
I was thinking about this possibilty, but for now I'm just glad it works. I added note-velocity, now i need to try to clean up the patch.... then I want to turn it into an abstraction for multiple channels. Thats gotta be some work.
So here is another demo video with note-velocity:
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sensn
Yes exactly. The gridlines themselves are made of an array of lines. So I grab x/y from a big rectangle and then quantize the array-elements for note events to the grid. Every click [setsize] of the array is called. Moreover I use a combination of [text] and [cyclone/coll] for sequencing. [coll] mainly because it has a built-in sorting and renumber function.
I want to add velocity too, Then I will share the patch. -
sensn
I just added note-off events to my noteeditor. Now note events can have variable lenght. Time for a new demo video .
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sensn
Oh, I had [setsize] triggered from a counter in an [until] loop. That was why the Gui-updating was so slow.
Fixed that now as you can see in my new demo video. -
sensn
2nd demo video of noteeditor.
@jancsika
It's a pitty that {setsize] of ds-arrays is slow. -
sensn
ups, wrong forum section, sorry. should be moved to output~. thanks
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