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mrcold
is there ANY delay when looping a tabread~ by attaching its left outlet to its inlet?
If there is, it's not noticible, but if a patch is running for a very long time, things might get out of sync.
Does delay increase (or show up at all) if I stick a [t b b] between the outlet and have something else trigger (loading a new sample) before it is played back?
hope i was clear
if not i can throw up a quick patch.
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mrcold
Why does this click and pop when the filter freq changes? I've tried sticking a [line] in there, but it doesn't seem to help.
Its just a simple [adc~] to [dac~] with a low pass biquad in the middle
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mrcold
I am interested in implementing something like THIS:
in PD.
I know how the algorithm works on paper, but I can't figure out how to get started coding it.
This website:
http://ruinwesen.com/blog?id=216
give a little more info on how the algorithm works (especially in the PDF he links to, page 2 has the relevant example), and talks about coding the thing in Lisp, but i can't figure it out in PD.
any hints?
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mrcold
I am trying to make an arpeggiator that takes a midi chord as input and outputs a midi arpeggio. I have a very simple patch that works pretty well, but have the problem that when the midi chord first comes in it automatically bangs all of the notes through.
I think i could fix this with a nasy string of spigots and toggles, but it would be sloppy, and i think that there has to be an easier way to do this.
I've attached the patch that I'm working on.
needs some sort of midi input and a softsynth to attach it to to work right.
thanks
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mrcold
http://zynaddsubfx.sourceforge.net/doc/PADsynth/PADsynth.htm
this is an algorithm used by zynaddsubfx (a softsynth) to create nice sounding pad synths..
it seems like something that could be done in PD. While i think i get the basic Idea of what he's doing... I don't really understand the code that he has there. And have no idea how I might go about turning it into a pd patch
anyone care to point me in the right direction?
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mrcold
This is a beat slicer that slices a sample into 2, 4, 8 or 16 slices and then mixes the slices randomly. The number of slices can be changed during playback, the change won't take place until the next slice, so it is possible to start with an unsliced loop, slice it in half... then in 4ths etc.
There is also a 'random' option that randomly plays slices of 1/2 1/4 1/8 or 1/16 length.
tell me what you think!
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mrcold
I'm working on a setup where the pitches of a PD patch are controlled by the computer keyboard using the bottom row keys (Z - , ) and a few of the second row keys (S, D, G, H etc.) set up like a piano keyboard.
The keyboard control patch is basically a [key] connected to a bunch of
[sel #] <---# is obviously the key
|
[#( <---# is the pitch in HZThis feeds the pitch into the synth patch.
How would I have to alter this to be able to press more than one key at a time in order to play multiple pitches?
I can set up the synth patch to play multiple pitches, but using the keyboard, I only register one key at a time
I hope that was clear enough..
Thanks -
mrcold
I am running on linux, and I would like to change the font that is used in the patches. I tried setting font-face in my .pdsettings file, but it didn't work.
I tried replacing fonts in the pd.tk file, that changed it in the main window, but not for the patches.
is it possible to change the font?
How do you do it?
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mrcold
I am trying to use asio4all drivers with PD to reduce latency. I have it installed, and have gotten it working well with other applications (Guitar Rig 3, Reaper) but I can't get it to work correctly with PD
The input seems to work (I can see it in a VU meter) but I can't get any sound output. Other drivers work fine.
What should I do?