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ledhed2222
Hello forum, it's been a while,
I recently played an old piece of mine that uses a bunch of delay taps. I'm using delwrite~ and vd~. For some weird reason, the final tap always clips; it's about 4 times the amplitude of the input. I tried removing the last tap, and no luck. In the end, I just had to perform with the bug in place (REALLY annoying). I'm attaching the critical section of the patch.
So then it turns out that a colleague of mine was having the exact same problem and couldn't fix it either.
Now I'm wondering if this isn't a bug in Pd itself. Can anybody shed some light on this problem? Thank you.
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ledhed2222
Hello forum, simple and annoying question here:
I'm trying to load a file into [soundfiler], but some of my paths contain commas and spaces. I've been able to correctly parse spaces using [list2symbol], but I can't get it to work with commas. Any suggestions?
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ledhed2222
I want to very roughly match timbres of a user input with a reference. Is there a way to compare spectra of sounds in pd, to a variable degree, and output something like a true or false if they do or do not match?
Thanks,
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ledhed2222
Hellooooo Pd-ers.
Who is this new kid Plogue Bidule and why can't Pd users run Pd as a plugin like it can?
Why can't I run my patches within a DAW and automate atoms, sliders, toggles, and bangs?
Would it be possible to get Pd to run as an Audio Unit plugin?
And finally...
Is anyone interested in helping me code such a plugin?
I don't know about you all, but I'm jealous of Bidule! Let's beat it!
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ledhed2222
In my ignorance, I didn't realize that 0.41.4 came out months ago; I just installed it. Thanks Hans!!!!
But immediately afterwards I found that iemmatrix, moocow, and tof weren't found by Pd.... Looking in the package contents, I them and added them to the path.
So I have two SIMPLE questions:
1. Why aren't all of the Pd extensions being loaded at startup?
2. When adding extensions to the path, why won't "/Applications/Pd-extended.app/Contents/Resources/extras" load everything? I had to add the missing libraries one at a time.
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ledhed2222
My teacher is fond of using MouseState to easily make pedals from old mac mice and I've been doing the same. Problem is, you can't have two discrete pedals this way; MouseState polls ALL connected mice.
Does anyone know how I might get around this, how I might have more than one mouse pedal? Perhaps there is a better way to make pedals that I hadn't thought of?
Thanks!
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ledhed2222
Maybe another question I can ask is, how do I go about debugging in Pd? I've never had such difficult bugs....
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ledhed2222
You might think so, but my colleague didn't use audiogate~.
audiogate~ is just something I made for code cleanliness' sake. I'm attaching it. Are you using the same version of Pd as me?
Thanks,
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ledhed2222
Thanks maelstorm!
One of these days I hope to give YOU an answer!
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ledhed2222
I just took a look at that thing, your code should work (and you don't need a [+~] obj). To make it look pretty, switch the [- 100] and number objects, then do a send from the number atom to the VU meter so that you don't see a patch cord going into the meter.
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ledhed2222
I've done this before without too much headache, and I don't see any problem with it.
(If you have more than output) connect all of your outputs to a [+~] object, connect this to a [env~] object, then to a [- 100] object, then to a number atom, finally send the output of the number atom to your VU meter.
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ledhed2222
@ Maelstrom:
sorry, but could you please explain how I might use [declare]?
If I make a patch with just [declare -path "path/external/subdirectory"] and put it inside an external's folder, will that load the subdirectory's objects as well? The help file for [declare] also has a confusing warning about putting [declare] in abstractions.
Thanks
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ledhed2222
sonu panwar: this spam is NOT appreciated on this forum.
Can an admin please let him know this as well?
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ledhed2222
Motherfuckers. They should know not to fuck with people as kickass as pd users.
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ledhed2222
What was that all about? I submitted the email address to gmail for violation of terms.
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ledhed2222
Thanks for the reply boonier.
I don't doubt it would be a daunting task! My programming skills are....OK. I know Java! Regardless, I do think this would be a valuable addition to the Pd community. I imagine that if we can get the right people involved, this is a doable project.
The Supercollider framework you mention seems logical; if the plugin only opens the Pd engine, finds interactive objects (like sliders and toggles) and allows their automation, you would have something useful. In fact, Pd patches would then be usable by non-Pd users!
I'm curious about the PdVST project, hadn't heard of it, just emailed the creator for help.
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ledhed2222
Use the [MouseState] object into a toggle. The first outlet of [MouseState] sends a bang when any mouse is clicked.
If you want multiple mice pedals, use [hid].
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ledhed2222
Wow...didn't realize how easily this could be done with [hid], but it took me a while to figure out what the inlets and outlets did since there's no f-ing help file for it!
I was thinking though...anyone know of a way to mod a mouse to send MIDI? That would be a cool way to make a pedal board!