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KMETE
where can I found the above object?
I install sexy library but pd can't find the object. -
KMETE
I was wandering if it makes any difference if the audio files will be play from external usb stick rather then from the pi itself ?
the thing behind the thought to use external usb stick is that it will be much easier to change the audio file when needed - just upload and replace new audio files with the same name. so no need to connect the pi to a screen/mouse/keyboard and replace files rather just put new ones on usb stick.
so is that can effect the performance of the patch? (slower reading from stick?)
thanks
edit: the above is not option because when I first power the pi it won't recognize the usb stick fast enough so the pd patch is not "finding" the files. only if I manually restart the patch it is working
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KMETE
Does any one work with this interface and pd /pi combination?
I will get this card only in few days and for the meanwhile I was wondering if:
Does pi / pd will recognize it immediately or do I need to instal drivers?
Will all the 8 output will be available? or do I need to define something in the pd setting?
I'm using this message to setup the interface setting (marked in green):
Thanks!
edit:
If the files I'm playing are exported at 48000/24 bit - do I need to change the sample rate of pd to 48000 instead of the original 44100, right? -
KMETE
What do you man to usr [tabwrite~] in the signal chain? when I write random values into [tabwrite~] that have the same name of the [tabplay~] (with the original audio file) it overwrite it. How can it just add random values in some samples of the buffer ?
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KMETE
I would like to do the following but not sure how to implement that in pd:
An audio file is playing in loop and every time the file is strat from the beginning (or upon some trigger) some random values/samples will written on top of the exiting file. The idea is that it will transform the original audio file to somewhat noisy/clicky audio file over time
how can this be done in pd?
Thanks
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KMETE
@alexandros
I just gave it a try now and it is working just fine using the sf-play2~ object. I'm using [send] and [receive] and see no difference between this and conneting the wires straight to the objects -
KMETE
@jameslo That is sound interesting, but each tracj should be play independently from difference output of the dac
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KMETE
Thanks! will use sfplay2~ then! any difference between using send and receive for starting the instances or between connecting wires?
left and right sides are giving the same results?
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KMETE
for a sound installation I have 10 tracks at the same length that should run in loop. each track is output to a difference output in the sound card.
How can I make sure all track will start at the same time when Pi is turned on?If I give the message [1) to all the sfplay2~ objects they should all start at the same time? or it might have some delays ?
Thanks
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KMETE
Thanks for all the answers! will try asap all the suggestions when I get back to my pi
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KMETE
So I manage to make that USB audio adapter work!
I still having the issue with the scope~ object.
it is working but looks very strange:
new issue is that my patch toolbar is no access to its close and minimize gun buttons like you usually have in pd:
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KMETE
I got ne Pi3B and have issue with scope~ object as seen in the picture:
another issue I have is that pd is not recognize the usb audio adapter I'm using:
Any idea what could cause those two problems and how can I fix it?
Thanks
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KMETE
I am working on a piece that will turn on and off multiple motors at certain time based on certain variables.
What I'm trying to do is sequence like this:sequence 1:
button is pressedmotor 1:
start at min 00: random pulse(ON time of 35 ms) every 7 - 10 sec
motor2:
start at min 01: random pulse(ON time of 35 ms) every 5 - 11 sec
motor3:
start at min 04: random pulse(ON time of 35 ms) every 3 - 13 sec
motor4:
start at min 06: random pulse(ON time of 35 ms) every 7 - 10 sec
motor5:
start at min 08: random pulse(ON time of 35 ms) every 5 - 12 sec
motor6:
start at min 10: random pulse(ON time of 35 ms) every 4 - 10 sec
all motors runwhen button is pressed again (button count = 2):
sequence 2 starting:motor 1:
continue random pulse(ON time of 35 ms) every 5 - 10 sec
stop after 01 min
motor 2: continue random pulse(ON time of 35 ms) every 3 - 12 sec
stop after 04 min
motor 3: continue random pulse(ON time of 35 ms) every 7 - 12 sec
stop after 10 min
motor 4: continue random pulse(ON time of 35 ms) every 3 - 8 sec
stop after 16 min
motor 5: continue random pulse(ON time of 35 ms) every 5 - 16 sec
stop after 18 min
motor 6: continue random pulse(ON time of 35 ms) every 7 - 10 sec-- now only motor 6 is running >> button pressed>> last motor that running(motor 6) is stops.
sequence 3:
all motors pulsing together every 7 seconds for 2 minutes
after 2 minutes elapsed all motor stops.how can I implements the above in PD?
how is possible to timing events without using metro rather something more accurate?Thanks
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KMETE
I have tried to insert into the clone object the frequency of the midi note after converted with the m2s object and the Scala object . I'm getting constant sound. How can I convert the midi note into frequency outside the clone object (as in the below picture)
clone:
my printing is the following (which looks wrong)
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KMETE
@alexandros
I'm not sure what you mean by load. I did update my pd search path and indeed it founds the object [gemwin] but I think there is more objects inside it that it could not find -
KMETE
I would like to have a patch that can play multiple videos at the same time
I try to download gem library and follow that
but I'm getting multiple errors:
is there any example patch of playing video in pd?
Thanks
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KMETE
Another thing I'm trying to do:
I setup rotary encoder and a button on the arduino and I'm using the rotary encoder to change the track which work just fine. I would like that the button will act as a pause play button.the data I'm when pressing the button is transient between 1 >> 0 so I need to make toggling between two state of constant 1 and constant o (meaning 1 press will output 1 and another press will output 0)
I try to use [cycle 2] to toggling between states but it did not worked well. Any recommendations?
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KMETE
@whale-av Enjoy dinner.
I have added the marked object and it solved it
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KMETE
@whale-av
Indeed now the track will play on the first push. The problem now is that when scrolling between track you hearing the previous track before the track you want is playing.. because the moment a number is send to Coll it will pass the track name to [stereofile] and will play it immediately before the previous track go back to zero .