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jm547ster
I was taking a trigger based approach, but is similar to yours, I'll attach for comparison. Shortening a loop length is another way to go about a similar effect
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jm547ster
Vibrato usually refers to minute changes in pitch, which is usually achieved using something like osc~ at a frequency lower than 12Hz to modulate the pitch of another oscillator.
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However I'm guessing you're looking to create an effect similar to
It can be achieved in a couple of different ways, but since you mention using phasor~ you could use a phasor object to control the rate of a metro object which is triggering the "ball" sound. I can post a quick example if you're stuck -
jm547ster
The $0 variable doesn't exist inside message boxes so that'd be why you're having trouble with part 2, you'd need to store $0 somewhere as you instantiate the abstraction and pass it later.
I'm not entirely sure what you're trying to do in the third part though? -
jm547ster
Yep absolutely possible, have a look at fiddle~ object, brief explanation here: http://www.pd-tutorial.com/english/ch03s08.html it may not be exactly what you're looking for depending on the type of source material, but you will need some sort of fft analysis