• delphineTA

    Totally agree, computers are great and all but its one hell of a long corner until we see Ai !

    posted in patch~ read more
  • delphineTA

    Apologies apologies 100,000 apolgies.
    When I pasted the name in I never re put 'read' in! What a dingus. It is late though!!

    posted in patch~ read more
  • delphineTA

    Thought it may have been a sample rate. Mine was at 96 kHz. Opened it in quicktime and exported it to 41 kHz. Still same thing happening.
    For now I conceed to pd.
    You win this time!

    posted in patch~ read more
  • delphineTA

    soundfiler: no method for 'Metalbowl1pd.wav'
    soundfiler: no method for 'Metalbowl1pd.wav'
    soundfiler: no method for 'Metalbowl1pd.wav'
    soundfiler: no method for 'Metalbowl1pd.wav'
    soundfiler: no method for 'Metalbowl1pd.wav'
    soundfiler: no method for 'Metalbowl1pd.wav'
    soundfiler: no method for 'Metalbowl1pd.wav'

    Im going to bed.

    posted in patch~ read more
  • delphineTA

    This is why I love Pd. Before my dinner all was well apart from the record bit. Your recorded.wav was just empty but for the right amount of time. So i WENT FOR DINNER.

    i come back re-open it and now I cant even load a file!!! Now it just says no method for 'filename'. I am coying directly from the file not re-writing it.
    So I deleted the whole folder, samples and all and re-downloaded it frash. Your voice.wav auto loads fine.. In fact Ive been listening to it on and off for an hour now

    And in the process of writing this I've had another go at the patch AND THE RECORD FUNCTION NOW WORKS REALLY WELL!!!!

    Now I just need to fix the load a sound thingy.

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  • delphineTA

    Yea that's the one alright (every time you somehow hit the nail square on the head) Im having a bit of trouble recording my 'driving' of the car to a .wav. ALWAYS had trouble with that part though so nothing new there!! :)

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  • delphineTA

    Also readsf~ keeps giving me 'no such file or directory' even though the file exists and playsback. Ive even put the audio file in the same folder as the pd patch.

    Pd is also running REALLY slugishly which doesnt help. Everything else is working as normal. Weird.

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  • delphineTA

    They aren't what I had in my mind really. I'm using readsf~ to read a .wav file. Once thats playing back I wanna make a slider that can control both speed AND pitch. I'm working on that at the moment.

    How can I record that performance?

    posted in patch~ read more
  • delphineTA

    thanks man. Im a bit on the fence really. I wanna learn the ins and out of Pd. I did a module in it last year. Im just real realy slow on Pd, so those premades might just do the trick. I just need to combine them all (wav in, speed and pitch control, record and export wav.)

    I may be back with a mock up soon.

    posted in patch~ read more
  • delphineTA

    Howdy all.

    Im working on something at the moment and I think PD is the solve to my problem.
    Im designing sounds for electric cars. Im doing that part in Logic, im more efficient there. I wanna make a dozen or so engine sounds and put them in a soundscape.

    To bring them to life I will need to control the pitch and speed to be able to 'drive' them. Some panning and fake doppler effects and I should be able to create an artificial future street.

    create a sound in Logic- bring it into PD- 'perform' it- export it as a wav- import that to Logic and arrange.

    So my Pd shopping list is ;

    Soundfiler~ - to import a .wav.
    soundtouch~ to control pitch (dunno if this is the write one)
    recfiler~ (forget the proper name of this one)

    A pitch and speed controller.

    Any advice would be much appreciated on this as my Pd skills are limited!!

    Thanks for reading.

    posted in patch~ read more

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