• daed

    I made this with the intention of harvesting nasty noises from PD. I am certainly no expert, but I figured i'd let other people on here play around with it. If you come up with any cool derivatives, please post them in here...?

    --Daed

    http://www.pdpatchrepo.info/hurleur/FM-MADNESS.pd

    posted in patch~ read more
  • daed

    Okay guys. I made another synth....similar in nature to my first one, but without a sequencer and with midi control.

    I assembled it partway from prior knowledgte just playing around with PD, partly from other patches and partly from a tutorial.

    I completely discarded the use of spigot in favor of: [*~]

    But I am having some problems.

    How do I get rid of the clicky noises between notes?

    http://www.pdpatchrepo.info/hurleur/new-synth.pd

    posted in patch~ read more
  • daed

    It's a sequenced synthesizer.

    It's probably not the best-programmed thing in the world as I am just learning, but I would really appreciate feedback/improvements....

    Anyways...here you go.

    http://www.pdpatchrepo.info/hurleur/simple-sequenced-synth-ian.pd

    posted in patch~ read more
  • daed

    I'm a complete and total noob here, and I was wondering if you could help me out...

    This is probably very basic stuff, but here it is:

    I'm trying to create a counter that increments a number every time it receives a bang..... the counter so far works just fine, but I want to be able to reset it:

    [inlet bang]
    |
    [O]
    \
    [f 0]X[+ 1]
    \
    [outlet number]

    (I'm horrible at drawing patches in the browser, so far....)

    Any help would be greatly appreciated.

    posted in technical issues read more
  • daed

    This is very cool. I'll try it out the second I get home from work!

    posted in patch~ read more
  • daed

    *fakerep*

    posted in patch~ read more
  • daed

    Thanks for the feedback. I'm still quite the noob and the selection of VSTs and such in my OS is quite limited, so I figured I'd make my own synths ;)

    I figured it had SOMETHING to do with the envelope.

    Also: the filter Env seems to be too "Weak" or something....

    posted in patch~ read more
  • daed

    I had a bit of fun with this patch...I don't really know too much about PD and am far below average as a programmer.

    I replaced the standard timestretch playback rate with a random value between 100% and -100% run through a metro whose rate is controlled by a slider.

    It is awesome for quickly glitching some samples.

    http://www.pdpatchrepo.info/hurleur/timestretch.daed.pd

    posted in patch~ read more
  • daed

    I like this one. Those FM drum sounds are nice :)

    posted in patch~ read more
  • daed

    that's pretty damned cool.

    Gives out some very glitchy noises.

    posted in patch~ read more

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