composer, violist, instrument builder, and crazy person. most of my creations revolve around this project:
https://www.instagram.com/tv/CfhfSTBl-nB/?igsh=MTI3N3JibGZkNm14cg==
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bklindgren
Thank you @fishcrystals for the explanation and @jameslo for the test results. Very helpful!
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bklindgren
Thank you both for the clarification
I'm writing a paper where I measure the latency of an instrument I built that synthesizes sound with PD, and was wondering what to call this 'delay' parameter. I'm used to seeing it described as something like an 'I/O Vector Size' as in Max...
Thanks again for the help
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bklindgren
Very helpful. Thanks for the reply.
So the purpose of this buffer is to accommodate the IO hardware?
And does this type of buffer have a name?
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bklindgren
It seems to have something to do with the in/out buffer? But is not the same as the block size? Looking for a technical, under-the-hood explanation. Or a referral to any existing documentation... Thx
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bklindgren
nice implementation and very resourceful approach using the vanilla objects. thx for sharing! will save this for future reference
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bklindgren
I've updated ambiNilla (v.3.5) to include a signal rate implementation (ambiNilla3~). Works well for fast moving sources
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bklindgren
thx for the response @seb-harmonik.ar . I've just fixed it. In short I had a few layers of switches nested within various subpatches. I realized that turning on/off the lowest layered switch was redundant, and it seems to be fine now.
It sounds (sonically) like it may be related to the issue you posted. I'm PD 0.55-0. thanks again!
Theoretically, I'm still not sure why it was causing that issue, But regardless, I'm happy it's fixed
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bklindgren
I'm having problems with a strange distortion sound a patch of mine is making, perhaps related to FFT processing.
The patch uses a preset system to change between settings. The system will mute the input to FFT objects during preset changes to avoid audio issues. However, when the preset changes I'm often getting a sort of distortion, which strangely clears up if I add & delete an object.
I've demonstrated it here:
My DAW is looping audio which is sent to PD for processing. The loop is on top of a preset change to demonstrate the issue.Any clues as to what this could be?
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bklindgren
actually macos. APFS filesystem, which i'm just reading is case-insensitive by default.
now i'm a bit worried that other patches I've shared might have similar issues
...
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bklindgren
@alexandros thx for catching that! (for some reason my pd runs it ok even with the case mixup?) i've updated the source files for consistency. thx again