• bklindgren

    Thank you @fishcrystals for the explanation and @jameslo for the test results. Very helpful!

    posted in technical issues read more
  • bklindgren

    Thank you both for the clarification

    I'm writing a paper where I measure the latency of an instrument I built that synthesizes sound with PD, and was wondering what to call this 'delay' parameter. I'm used to seeing it described as something like an 'I/O Vector Size' as in Max...

    Thanks again for the help

    posted in technical issues read more
  • bklindgren

    Very helpful. Thanks for the reply.

    So the purpose of this buffer is to accommodate the IO hardware?

    And does this type of buffer have a name?

    posted in technical issues read more
  • bklindgren

    It seems to have something to do with the in/out buffer? But is not the same as the block size? Looking for a technical, under-the-hood explanation. Or a referral to any existing documentation... Thx :)

    posted in technical issues read more
  • bklindgren

    nice implementation and very resourceful approach using the vanilla objects. thx for sharing! will save this for future reference

    posted in extra~ read more
  • bklindgren

    I've updated ambiNilla (v.3.5) to include a signal rate implementation (ambiNilla3~). Works well for fast moving sources :zap:

    posted in abstract~ read more
  • bklindgren

    thx for the response @seb-harmonik.ar . I've just fixed it. In short I had a few layers of switches nested within various subpatches. I realized that turning on/off the lowest layered switch was redundant, and it seems to be fine now.

    It sounds (sonically) like it may be related to the issue you posted. I'm PD 0.55-0. thanks again!

    Theoretically, I'm still not sure why it was causing that issue, But regardless, I'm happy it's fixed :)

    posted in technical issues read more
  • bklindgren

    I'm having problems with a strange distortion sound a patch of mine is making, perhaps related to FFT processing.

    The patch uses a preset system to change between settings. The system will mute the input to FFT objects during preset changes to avoid audio issues. However, when the preset changes I'm often getting a sort of distortion, which strangely clears up if I add & delete an object.

    I've demonstrated it here:


    My DAW is looping audio which is sent to PD for processing. The loop is on top of a preset change to demonstrate the issue.

    Any clues as to what this could be?

    posted in technical issues read more
  • bklindgren

    actually macos. APFS filesystem, which i'm just reading is case-insensitive by default.

    now i'm a bit worried that other patches I've shared might have similar issues :dizzy_face: ...

    posted in abstract~ read more
  • bklindgren

    @alexandros thx for catching that! (for some reason my pd runs it ok even with the case mixup?) i've updated the source files for consistency. thx again

    posted in abstract~ read more

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