I've been messing around trying to make a patch to get the computer keyboard keys to change values up and down by using a line object, because I don't like the way they seem to output multiple successive bangs when you hold down a button. The bangs seem to be very unevenly spaced, and it seems to take several milliseconds before the values start changing. This makes for a pretty shabby value changer.
the way I've been thinking is to get the first bang to change state (to 1) and set off the line object, and then for subsequent bangs of similar state to be ignored, until a '0' bang comes along, which will stop the line. However, it seems that when you hold down a computer keyboard button, it also outputs '0's aswell as '1's.
Can anyone confirm this and offer advice on a workaround?
Thanks,
Brett