Hi there, this is a rookie question, I'm sure, but I couldn't find an answer anywhere so far. I'm learning Pd, and following the manual tutorials that come with it already. The section on Pd explains the basic creation and functioning of gemwin, but in later examples it uses a subpatch to control gemwin. Now, when I try to create it myself with the basic parameters (create and render) I don't seem to have 3D capabilities, I can't rotate the camera nor see the manipulators. I took a look to the subpatch the examples uses to create gemwin, but I can't find what's the parameter it's using to create it as a 3D space. What am I missing? Thanks for your help!
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GEM: Problems with 3D manipulators
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which manual is that exactly?
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have you tried a gem patch like this yet?
any technology distinguishable from magic
is insufficiently advanced. -
The GEM tutorials I was checking out come with Pd, they are located in doc/manuals/2.Image/
I found out what it was, there's a sub-patch I missed with the mouse rotation functions. I made mine work by moving and rotating the camera object (duh). But the patch sunji posted taught me about the line object, thanks!.