Hi everybody,
I just passed a night on this and i going to get mad with this problem...
I would like to generate a white square that move everytime i send a bang. this is going to happen a lot of time so i'd like to do it dinamicly...
So I have my patch :
[gemhead]
l
[translateXYZ]
l
[rectangle]
I realy don't understand how i can "call" this patch dinamicaly so that every bang send add a new rectangle and do not erase the first one...
Thx for your answers!