While reading through Andy Farnell's book, I can definitely say that I have become better at conceptualizing an object that I would like to make and then breaking it down into its elements. Even one of the very first tutorials where you emulate a fire sound, it is incredible once you stop and think of what elements actually make up a certain sound. Going through for the fire and creating a crackle, a roar, all of the elements individually and them eq'ing piecing them together to get your finished sound.
Having all of the water abstractions was brilliant! It is quite a great idea to just layer them up to create an evolving and more dense texture. No kidding on your other patch, it is actually one of my favorite patches I have found on here, and I didn't even snap that it was also from you!
I really align well with what you had said about previously composing like any other electronic musician did - using synths, vst-plugins, etc. That is exactly what I had done before finding pd. There is something about figuratively getting your hands dirty with the inner workings of the sound/music that you are about to create that makes me just love pd. Granted, I'll still take a track into ableton if it needs a little bit of love that I don't know how to give it using just pd (which is actually quite a number of things as of now :P,) but pd really gets me thinking in a whole new abstract way that I really like.
I have followed you on the soundcloud and look forward to seeing more of your work! Thank you for the super response, its great to hear from other individuals that share the same interests. Thank you as well for sharing the fruits of your hard work, it is much appreciated!