Hey Puredata people,
The version of Pd that runs on the iPod (PDa) is now available for the linux based gp2x handheld gaming console, joystick controlled. Check it out:
Pd + gp2x = party
Hey Puredata people,
The version of Pd that runs on the iPod (PDa) is now available for the linux based gp2x handheld gaming console, joystick controlled. Check it out:
Nice Chris, is it still running integer arithmetic only?
Use the Source.
It uses fixed point math which is not quite integer arithmetic but it's more crippled than floating point. You can still make wicked mad Pd sounds though!
Awesome news!
what's the deal with using external (usb) devices (keyboard,mouse,joysticks...etc) with `PDa
is it possible??
If you want to use those kinds of devices with the gp2x you need a breakout board, which you can purchase anywhere you can purchase a gp2x. The PDa binary compiled for the gp2x doesn't include [hid] or any other way to access those devices though, so I'm not sure how you'd get that to work. Unless you programmed it into the (pygame) frontend, which would probably be pretty easy to do. If it's an external midi device it might just work directly with gp2xPd but I haven't tried it yet.
Hey dudes I finished a new version of gp2xPd which has a splash screen instead of the annoying black-screen long wait. I also ported a heavily fscked-up verison of Obiwan's Ghost of Mozart patch (the original was too CPU heavy for gp2xPd), and fixed a couple of bugs with patch reading. It's quite fun trying to write patches that use only PDa objects and minimal CPU.
Hello,
Sorry for the up, i didn't want to create another topic...
Does anyone know if PD will be ported on GP2X WIZ? That could be really great to use the touchscreen fonctionality
Can i make a patch in PD and then use them in PDanywhere. I want to use a gumstix, but whithout the gui it's hard to see what one is making
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