i'm trying to build a simple arpeg. at the moment i can't figure out how i can assign the correct velocity values to the sorted pitch values. maybe have a look at the attached patch.
has someone got a good hint?
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Arpeggiator - need help
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Hey toxonic, I'm at work here so I can't look at your patch, so it's a very wild guess but maybe this could help: http://puredata.hurleur.com/sujet-1552-space-encoding.
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hey domien, although i don't know how i could use that patch to achieve what i want, that's a very cool patch anyway. i just had a short look at it, and since i don't work much with binary operators, i still haven't figured out the logic behind it - but i will have a look at it later. great!
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Maybe this can help
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jap, that's nice and does not look that complicated i was thinking! many thanks!
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Sorry toxonic, without being able to look at the patch i was thinking in a totally wrong direction. Pointed shamelessly to one of my own patches...
Good luck with the arpegiator. Btw, you asked a lot of questions lately and since you're already some kind of audio-development guru - in my opinion at least - i was wondering if you're about to come up with something amazing..?..
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@domien said:
Btw, you asked a lot of questions lately and since you're already some kind of audio-development guru - in my opinion at least - i was wondering if you're about to come up with something amazing..?..
haha, domien - a beginner i will always be.
but indeed - after some time, i haven't done anything with pd, i'm working on a synth at the moment. a simple additive fm synth, 12 voices, amp env, detune and filters per voice, an fx bank with standard fx, arpeg, mod-matrix.... although i have a very limited amount of free time at the momenet. -
ok, here's my arpeggiator. it is list based and has further the advantage, that it uses the velocity values from the midi-keyboard - not only one uique velocity value for each note.
there a probably some modifications needed, but for the moment it sounds pretty well, although it triggers only an osc~ for demonstration.ps: don't mind about the t_pack abstraction. it is a dynamic generating combo of variable amount of [trigger] objects (specified by the number and kind of argument) and a [pack] object.
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Thanks for the patch! Comes in handy...
D.S