Just unpack an archive, open main.pd and enjoy. Warning: may start with quite loud short sound.
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Meditation background generator
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Wow, even before I found out the name, it made me feel like I was in an iridescent cave, watching the stalactites dripping. The revised version is even cooler.
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Absolutely stunning. I'm just starting with audio synthesis and Pd. I'm going to analyse your work !
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indeed, wonderful soundscape.
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I made one more version recently. It has been optimized a bit, sounds also a bit different. Attached to this post.
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I'm stunned to say the least! You know that when I hear something I like then I rather tell this to the composer. This is so awesome. Nuff said! Will blog about this one with a link to your topic, will take this ensemble to work even though I dare doing such a thing hehe. Been listening for at least 30 minutes, and I'm definitely stoned of this musical experience. And frankly I'm ready to play this as my music when I fall asleep. Call me crazy if you like to, but that's how I feel about such a masterpiece like this one.
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Thanks a lot, jobromedia! Hope next patches will be at least the same success. Now I use it as a "training ground", it is very useful for testing and experimenting without making complicated patches. So, this "Cave of Creation" is where new works are being created.
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i'm also very new in Pure Data......
your patch has shown me, what's possible with PD. that's exactly i wanna do with it.
thanks for the motivation. nice work. -
@rafiki said:
i'm also very new in Pure Data......
your patch has shown me, what's possible with PD. that's exactly i wanna do with it.
thanks for the motivation. nice work.I thought of motivational issue recently: how could i quite easily make this patch and why can't i just sit and make another one effortlessly? Then i remembered this was a sort of game - as if i was growing something, or inventing some machine, no matter, i mean the process itself was more interesting to me than that i aimed for. I just didn't notice how one simple abstraction making droplet sound grew into what you can see/hear. So, i'd recommend just to play, as if Pd was a game (isn't it, by the way?
), invent your own rules, change them, - enjoy the process, not thinking how much you've done already and what you've got ahead. As for technical issues - they all can easily be solved if you're enthusiastic about what you are doing at the moment.
So, this may seem banal, but i hope this approach may help: just playing the game and enjoying it, not thinking of how much remains to do, you won't notice how fast any complicated patch will be complete.
P.s. i spent 20-30 hours approximately to do this (with absolutely no experience in making large patches in Pd) divided into rather short periods during 2010 and 2011.
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This is an exceptional patch! Great sounds. Thank you for sharing.