hello,
i am working on a new set on pd, but there are a few buds and problems which are driving me crazy.... here are a few:
-
a graph with "graph on parent" enabled put in a subpatch will also show on the parent and the main patch, creating terrible overlaps. solutions i've tried include puting the arrays in subpatches (but then i loose visual relation to the rest of the patch. in my example numberboxes linked to faders and graphs), and using one display unit to replace the data with coords messages (but then i loose general view of various units, which is very usefull especially with automations and remote controls).
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the "hide name and argument" option does not seem to work with arrays. they will always display their names when GOP is on...
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initialising. when the mainpatch is opened, a preset is loaded in every unit of "mud", but a few steps have to be done before any audio gets computed, and the patch starts to work normally. what i usually do is: load a sound, move the display slider (over where it says parameters), toggle to FUNC, click the display slider, move the view slider (over where it says playback) until it says "min". then the audio begins..... well is there a simple way to initiate? unpon opening a preset is loaded into each unit, so i'm basically looking for a way to run through all the hiden arrays so they send their data...
well that's it for now. as you can see my knowledge in pd is quite basic and i use only simple objects. so with this post i am looking for:
- answers to the above questions
- other problems and bugs i haven't noticed yet
- advice on how to make it better
- advice on great areas of pd i do not use (state saving systems, datastructures, creating guis) and would really make the job easier....
i really hope some of you will take the time, i learned all i know from this forum. i'm quite proud of that patch, and will happily post it and a tutorial upon completion.
thanks guys,
gab