@hu_koala said:
i've got a patch that analyse a sound with fiddle and records the events into an array
it is still a draft i want to make it an abstraction after
Human Koala
uh oh time to learn some french
Any slicers or offset samplers in PD?
@hu_koala said:
i've got a patch that analyse a sound with fiddle and records the events into an array
it is still a draft i want to make it an abstraction after
Human Koala
uh oh time to learn some french
used babel fish interesting but im not sure what's doing what. will have a deeper look in a bit
ok the upper left part analyse the sample and record the time's event to an array in a relative way ( time from last event ) and absolute ( from t=0s)
the lower part record the events in a 64 step seq
the right parts play the sample from that arrays
HK
when i play the sample it seems to randomise it. is this hat it's supposed to do?
ok
the right up part play the sequenced sample with an simple decay volume env like,
the right down part trigger from t=0 the sample for each hot spot he has found in the sample
so if you have
ta----tic--boum
he plays :
ta----ta---ta
HK
niiiiiiice
i'm starting to understand this a bit more. you'll hear from me soon
any other info on bonk~ besides the PD docs? cause i'm very confused right now. some info on fiddle would be nice too
ok now your patch is acting totaly different. it doesnt randomise anything anymore. plays the loop straight through. very weird.
[bonk~] is less sensitive to input level changes than most beat detectors, but still, the level you give it makes a difference to which beats get detected or not.
There is a link to some more docs in the help page for bonk.
Use the Source.
cool obi. gonna take another look(cant believe i didnt see that, but then again that text is so freaking small with my resolution that sometimes i just want to read the help docs and get it over with
just a though, but maybe you'll get better bonk detection if you run the signal through [compressor~] first.
tried running compressor in PD to see if there are any help docs. couldnt load it. will have to look for it online
attaching the help file to this reply...it's pretty minimal
i dont have the object in pd is what i mean
compressor~
... couldn't create
aaarh, you're not on windows are you?
if not, you can get [compressor~] here: http://ydegoyon.free.fr/software.html
if so, there might be another one???
i'm on linux right now. and this is where i intend to do all or most of my PD work thanks for the link
Ok... this is something useful Frank Barknecht put together, It's a basic slicer based on aubio! Hoorah!
i haven't tried it myself yet, but it's what we have been talking about on this thread a lot.
**************
> Okay, I hacked together a little patch which uses aubioonset~ to
> analyse a sample and then randomly playes back the slices. The "-help"
> file is the main patch.
> Ciao
> --
> Frank Barknecht _ ______footils.org_ __goto10.org__
Use the Source.
great news just got from work and had to satisfy my warcraft addiction. gonna log into linux now and check it out!!
dowanloaded aubio-0.3.2-0.pm.1.i586.rpm from RPM search.
it installed fine.
downloaded the attachment and then opened the help file(i didnt copy anything to the pd dir, i figured that that was what aubio was for.
and i got these messages:
error: canvas: no method for 'declare'
... you might be able to track this down from the Find menu.
declare -lib aubio
... couldn't create
expr, expr~, fexpr~ version 0.4 under GNU General Public License
arraysize
... couldn't create
arraysize
... couldn't create
arraysize
... couldn't create
arraysize
... couldn't create
arraysize
... couldn't create
arraysize
... couldn't create
arraysize
... couldn't create
arraysize
... couldn't create
arraysize
... couldn't create
arraysize
... couldn't create
aubioonset~
... couldn't create
arraysize
... couldn't create
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