hallo,
i am having problems, when applying a texture onto a model. the texture is never fully visible on the model but bent and only stripy visible in parts (as if highly enlarged an distorted).
i tried the various options for texturing (repeat, rectangle) as well as [pix_coordinate].
basically i only get distorted stripes.
it all works perfectly on native geos but not on loaded .obj models.
what am i doing wrong?
i also noticed, that all models i load are way smaller - with the same scaling in pd - as the geos. [rescale 1( didn't help.
i have to scale them up extremely in any 3d modelling program, to get them to the native sizes of gem. might the problem be here?
thanks for any help!
somi