Hi, i'm building a reactable like .. for the dynamic audio matrix i'm using catch and throw but when disabling a sound, i can hear a little "click" (noise) ..
Does anyone found a solution to remove this noise ..
thanks xy
Click noise when using throw and catch
Hi, i'm building a reactable like .. for the dynamic audio matrix i'm using catch and throw but when disabling a sound, i can hear a little "click" (noise) ..
Does anyone found a solution to remove this noise ..
thanks xy
Not sure how you're doing it, but you might need to fade out instead of just turning it off.
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the way i'm doing it is : when i need to remove a object (sound generator, effect,etc ..) i'm sending new destination to the throw .. for exemple to turn it off, i sent the throw to a dummy destination .. (connected to nowhere .. but existing)
but you idea to fade out before is good, i will test it .. thanks ..
yes, the problem is that if your audio signal is not at a zero-crossing, then the sudden change will take your signal from its current amplitude to zero in just 1 sample. this is called a discontinuity, and is why you get the click.
so you need to ramp the signal down to zero before changing destination, and then ramp back up after changing. the reactable software you see on their demo videos definitely does that too.
Thanks Hardoff,
you rocks ..
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