Been having some very strange issues with counter. When I reset it to its max value it takes two bangs to start its cycle again, rather than one bang which is what i need. The patch has been a slowly evolving one and the problem has only arisen over the last couple of versions I have saved. I had been trying to tidy up the patch and substituted a lot of the wires for sends and returns when the problem began. I was wondering if anyone can help me with a reason as to why it happened and how I might fix it. At the moment its not too much of an issue as I have saved so many versions of this patch that the previous one is only ever a couple of steps behind. I just want to know how I caused this to happen or if it is a bug of some sort and how to avoid it in the future.
Cheers Folks
Johno