I'm trying to change the values of the list in the message box from Unity. Based on the documentation we can do that using the SendMesage() method.
public void SendMessage(string destination, string symbol, params object args)
where the destination is the receiver box, and args is supposed to be the array of values. I don't know what will be used as a "symbol" in the message box.
The method is triggering the message box but can't change values.
Can anyone please tell me how to change values in the message box from unity, or what will be used as a "symbol" in SendMessage() method?
In the documentation, the symbol is defined as "The message keyword".
I've attached a PD patch below for reference.