Hi Guys,
I've been working on a rather ambitious Pure Data project for a while now, but I'm having a few difficulties, particularly with playing samples.
I'm using a lot of samples for a generative music piece and all I want to do is just trigger them and get sound, so I've simply used {open /Users/jackdale/clips/exampesample} then readsf~ and trigger the samples with bangs to the open message box.
It was working quite nicely, however it's quite a large piece, sometimes I'm getting nasty audio drop outs and it seems to be when multiple samples are being triggered at once.
Has anyone experience similar problems? I'm considering downsampling to half the sample rate using block~ in a subpatch then upsampling again with block~ in the patch containing the original subpatch (with an outlet~). This is because I've heard the problem may lie in that pd cannot load the samples as fast as it's requested to play them. Is this the right way to go about it??
Alternatively would loading all the samples into RAM be a better option?
Thanks in advance
Jack