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wild_eyed
hi all, doing a little 2d collision detection here very simple and i found frank' patch here: [html]http://www.mail-archive.com/pd-list@iem.at/msg06087/collision-detection.pd[/html]
if you run the patch asis, the collision detection occurs only when the middle of the smaller circle hits the outside of the bigger circle...
i can see the variable the changes this.
i.e. i want the collision detection to occur when the outside of the smaller circle hits the outside of the bigger circle.
if im not clear i can attempt a rephrase, but any help on this matter would be greatly appreciated...
im sure its a number box somewhere but i cant see where
thank you.
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wild_eyed
yes.. both set to asio4all now... not working. its confusing, and im now thinking it may be pc related.
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wild_eyed
i have the exact same problem, no output on asio4all. it works fine with cubase.