• the.dude

    I'm a gem noob, is there an object that will do this or do I have to rip the audio out and sync it to the movie?

    posted in pixel# read more
  • the.dude

    I made this little abstraction and it's been working out nicely for me. The guts are fairly simple and I grabbed the transposition algorithm from one of the example patches.

    instructions to use are in the help patch.

    best,
    dude

    http://www.pdpatchrepo.info/hurleur/pdt.granular5.1~.zip

    posted in abstract~ read more
  • the.dude

    I modified the output~ abstraction that comes with pd extended slightly to include some things I use often. Mainly I added writesf~ so that you can record the post fader output at 24 bits and whatever sample rate pd is currently running at. I also added some vu's. Hope someone finds this useful.

    http://www.pdpatchrepo.info/hurleur/master~.pd

    posted in abstract~ read more
  • the.dude

    I get a lot of distortion when I try to load 24 bit audio files into an array and play it with tabread~, tabplay~, etc. Has anyone else experienced this? Is it a limitation of PD or PD on Mac? Is there a way to make it work?

    posted in technical issues read more
  • the.dude

    I'm looking for as much info on commands i can send to a canvas. If someone could point me to a good tutorial on dynamic object creation that would be the bees knees.

    Here is a reduced example of what I'm trying to do. my question is it possible to have the sum~ and the outlet~ connect upon creation?

    Thanks!

    #N canvas 227 149 580 461 10;
    #X obj 64 370 namecanvas thing;
    #X msg 161 291 \; thing obj \$1 50 catch~ \$2 \; thing obj \$1 90 outlet
    ;
    #X obj 206 213 makefilename channel%d;
    #X obj 161 252 pack f s;
    #X obj 161 184 t f f;
    #X floatatom 161 158 5 0 0 0 - - -;
    #X obj 161 212 * 100;
    #X connect 2 0 3 1;
    #X connect 3 0 1 0;
    #X connect 4 0 6 0;
    #X connect 4 1 2 0;
    #X connect 5 0 4 0;
    #X connect 6 0 3 0;

    posted in technical issues read more
  • the.dude

    Thanks for the reply Toxonic. I have since made a modified version for real time input. Essentially the same idea as the first. Again the guts are ultra simple, the idea is to build your own control algorithm around it.

    bzzt,
    dude

    http://www.pdpatchrepo.info/hurleur/pdt.rtgranular5.zip

    posted in abstract~ read more
  • the.dude

    oops… rtfm!

    posted in abstract~ read more
  • the.dude

    limiting is a cool idea… protect you equipment and your ears! It looks like you are summing the stereo image into mono though.

    posted in abstract~ read more
  • the.dude

    yep… so I just tested it. 24bit wave is fine but 24bit aiff is just noise. Good to know.

    posted in technical issues read more
  • the.dude

    @saturno said:

    I've never had that problem loading both 24 and 16 bit files. Are they AIF files by any chance?

    Hmm… I just opened a 24 bit wave and had no problems. Is there any known issues with other formats?

    posted in technical issues read more

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