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st33d
The preview for my show is on Thursday 1st June at 6pm at the University of East London (Cyprus on the DLR) and comes down the following Monday.
I had a visual tracking Processing piece worked out but my tutor reckoned it should have some kind of ambient sound going on. Seeing as Processing is a bit poo with sound I tried to learn Pure Data in a week. What I got was my first very modest patch.
It operates as an ambient sound project to compliment the Processing piece and has a basic reactive element to it.
http://www.robotacid.com/PBeta/mendel/index.html
The Pure Data side is really quite basic and messy since I don't understand the logic of the system yet, but I'd be happy to hear about how I could have put it together much simpler or what else I could have added to it.
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st33d
I'm new to PD and I've written a sub-patch to play samples at various speeds, but I'd like it to be a bit smarter and fetch the size of the table name that is sent to it. That way I could probably set it to play samples at normal speed as a default and send a modifier to it speed up or slow down the samples.
I've looked at the [getsize] reference but I find it very confusing and I've no idea how to apply it to my patch. Could some one show me how to parse the table size please?
#N canvas 543 11 451 557 12; #X obj 7 124 line~; #X obj 8 175 hip~ 5; #X msg 7 60 1; #X obj 8 201 outlet~; #X obj 7 10 inlet; #X obj 60 35 inlet; #X obj 14 94 pack 0 0; #X obj 8 150 tabread4~; #X text 112 33 duration to play over; #X obj 92 94 pack set symbol; #X obj 111 59 inlet; #X text 163 60 sample length; #X text 55 9 sample table name; #X connect 0 0 7 0; #X connect 1 0 3 0; #X connect 2 0 0 0; #X connect 4 0 9 1; #X connect 4 0 2 0; #X connect 5 0 6 1; #X connect 6 0 0 0; #X connect 7 0 1 0; #X connect 9 0 7 0; #X connect 10 0 6 0;