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nicnut
Hi,
Did you ever manage to get ELSE on Dekken for Linux/ Raspberry Pi?
I have a Pi and ELSE doesn't show up at all in Dekken or in apt get.
I am on an older Pi, 4 model B Rev 1.4. running Debian 10. I Have Pd .56-1.
Let me know if you need help testing it out or something.
Nick
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nicnut
OK, So, for example, would you take two different audio files and play them both for 1000 milliseconds and, with your ears, compare where they are different or similar?
Is this what you imagined? If so that is doable.
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nicnut
Do you need to warp the tempo of a metro? Or the playback of an audio file? Or something else?
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nicnut
Hi Alexandros and Jameslo.
Thanks for the suggestions. The 20 ms ramp down then ramp up works really well. It's completely silent. Thank You.
I am adding a screenshot as well. -
nicnut
Hi,
I am playing a sound file in reverse sometimes in a fast rhythm and I am getting a lot of clicks and pops.
My attempt to eliminate the clicks and pops is not so great.
I have a screen shot so you can see what I am doing.
When I bang the button an audio file is played for 2 seconds. If I press the button before the end of the 2 seconds I get a pop because the audio that was playing is cut off and the audio file playback jumps to another location and starts over.If you see in the red box on my screen shot, I am trying to use line~ to have the volume go to 0 and ramp back up to 1, but it degrades the sound quality at the beginning of the audio file playback. Also, I need to ramp down the volume to 0 first and then ramp the volume back up, and that is what I am missing in my version.
Can anyone please suggest a way to create a silent volume fade at the beginning of when the audio file is played? And it should account for the line~ being interrupted and the file being played again. Let me know if anyone has any suggestions. Thank You.
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nicnut
Hi,
ddw_music, I think in our going back and forth I resolved my problem, so thank you for the banter. You are of course right that line~ and phaser~ can't separate pitch and time.
But I just had a revelation that I can't believe I never though of before. If I multiply the output of line~ by a number I can separate pitch and time.
I am including a screenshot of a patch I just tested this out on, and it works.
So, now that I have this figured out hopefully I can do the math and hopefully solve the rest, which is what would happen if I want to do random speeds, or start playback in the middle of the soundfile, but maintain the pitch. -
nicnut
HI,
Ok, sorry to not be more specific. If you look at the screenshot in my last post there is a patch. There is a number box labeled "transpose." The first step is to put a value in there, 1 being the original pitch, .5 is an octave down, 2 is an octave up, etc.
After that you can change the frequency of the phasor in the other number box labled "change phasor frequency without changing pitch." This way, I can make the phasor frequency, say .5 and the transposition 2, which I don't think I can do using line~ with tabread4~.Does this make more sense? thanks,
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nicnut
Hi ddw_music, thanks for taking the time to look into this.
I am attaching a simplified version of my patch.
If I pick the transposition first, then choose the phasor~ frequency second I can separate the pitch and the time, which is something I want to keep. I understand that making the time faster or slower changes the pitch. For what I am doing I want to keep the pitch the same but change the phasor speed.I tried using [<~] and [>~] to stop the phasor~ but Pd crashed. I might need to look into that more. So I switched to using snapshot~ with [<] and [.>]. I don't know how to separate pitch and time using line~.