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luriaz
I am sending the link to the github, just in case any one is able to help me.
https://github.com/CICM/HoaLibrary-PD -
luriaz
Hello everyone,
First, hope that everyone is doing good and healthy. The reason to reach you is to ask for some help. I am pretty new compiling externals, so if you have any tutorial or guide about, it would be very appreciated, In particular, I am trying to work with Hoa library that works on ambisonics decoding. Hoa library requires Cream library in order to work. So far, I have not been able to successfully compile neither.
Thanks in advace
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luriaz
Just to help anyone that is dealing with the same problem as me, here is what I found.
The only way to use this object is with PD-extended version 42.5. Later versions do not work so far.Hope this bug will get fixed soon.
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luriaz
Hi alexandros,
I do not meand [readsf~]. The object that I am asking is in the library moonlib, This is installed with pure data. The reason for using [sfread~] and not [readsf~} is because I need to jump to different places in the sound file. The problem is when I call it, the entire software crashes and closes.
I know that sfread~ requieres to be hack, but I just don't find the way to work with the new version of pd.
Greetings
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luriaz
hi all,
I have been experiencing problems with this object working on the new version 43.4
I have tried to rooted by the path, under preferences but nothing seems to work.Please any help will be great.
Greetings -
luriaz
Hi everyone,
I am kind of rusty using pd. I am building a patch in which I need to move the position in a sound file. In Max you can do this using the object sfplay~ and with a message seek.
This is an example of the situation that I want to control. The sound file is playing at one minute, and then I need to get back at 30 seconds. I hope is clear.I have try in pd with objects such as readsf~ and tabplay~, so far I can't move the position to anywhere.
Thank you
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luriaz
Hello to everybody I'm new on granular stuff, so I wonder if there is a manual that can help me to create granular sinthe in PD.
Any help will be very usefull
Thanks
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luriaz
Hi to everyone, I'm wondering is there an object like sig~ but opposite, that convert the audio signal in numbers.
Thanks
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luriaz
Hi, I have some question for what I have been trying to do, is better if I explain myself, I want to play some audio files and that this go out by 3 dac~, but I want to control the level with a Vslider.
I cant do is that the Vslider respond to a control midi interface. You know how I can make that the interface works with pd.Here is what I have
I supose that before Vslider has to be an object that conects my midi interface with pd
{Vslider}
l
[/80]
l
[0}
l
[*~]
l
[dac~]Thanks
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luriaz
Hi to every one, I really dont know how to play a file .wav or aiff, the objects that I have been trying are, [oggread~] and [readsf~].
this is what the machine tells me with readsf
error: ruid.wav: no such table
error: ruid.wav: no such table
error: ruid.wav: no such table
error: ruid.wav: no such table
error: ruid.wav: no such table
error: conflicting block~ objects in same page
error: tabwrite~: Sustain_Array: no such array
error: tabplay~: Sustain-_Array: no such array
error: conflicting block~ objects in same page
error: tabwrite~: Sustain_Array: no such array
error: tabplay~: Sustain-_Array: no such arrayHere is how I tried
[bang(
l
[openpanel]
l
[soundfiler]
l [start( [stop( [resume(
l/
[readsf~ 2] here also I tried the oggread object
l l
[*~ .5 ][*~ .5 ]
l
[dac~]In both cases I never heard anything
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luriaz
Hi to every one, here I am with a question.
I have tried to do a pitch effect, and this effect to apply on a mic signal.
And get control on the pitch effect, for example, if in my mic is getting a C, what I want is, with the effect get a C#, plus the C from the mic.
Any help thanks a lot.
Greetings
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luriaz
Hi to everyone, I have problems with my patch, is feedbacking, and I don´t want this, the patch is very easy, is a delay audio, I think that a compresor can help.
but I don´t know how to do it
greetings
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luriaz
hi, my problem is this, i have 6 messege box, to creat a number that goes to osc~, and I want to switch a diferents messege box.
in that way osc~ can switch 2 differents numbers
i tray by this way
[metro 500]
|
[random 6]
|\
| |_______________________________________________________
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
[messeage< [messeage< [messeage< [messeage< [messeage< [messeage<
| | | | | |
[123) [333) [545) [323) [143) [69)
| _______ / | ________ / | __________/
|____ / | / |/
| | |
[osc~] [osc~] [osc~]so i get nothing
thanks
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luriaz
hello again to all the community of pd, i have one question, I want more control on random, I explain myself, I only want that the number goes to 30 at 40.
I have done this [random 30 40] and nothing
[random 30-40] nothing
[random 30\40] nothingwell I've been searching for another ways and I can't get.
greetings
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luriaz
hi, i´m trying to make something like a guitar pedal, so i wonder what kind of analog effects have pd.
i can make only a delay and the objects fft~, rifft~, ifft~, rfft~.i think pd have other objects, that process audio input (adc~)
thanks
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luriaz
well, i´ve been exploring on pd. i´m new about that, i found objects and i can´t find what do they do.
the objects are [tablplay~], [tabwrite~], [tabread4~], [fft~], [spigot~] in [fft~] i heard some kind of effect, but i can't find the way to control [fft~].
in the others ones, i didn't find what they do.greetings
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luriaz
hi, i'm new using pd, and i haven't found the way to use microphone, maybe is a configuration issue. but if you also can tell me what kind of objet i have to use, i'll thank.
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luriaz
Thank you Maelstorm,
So, I suppose that I have to know how many samples per second is in my file, is that correct?
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luriaz
the [0} is a number box, thanks toxonic, I'm going to use this object, I guess that I have to do something in midi settings also.
Thanks again