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kubriel
hallo
i want to ask, if it is possible to apply texture map to a polygon(4 corners), but without diagonal deformation of pix:
inside my gemwin:
left - normal pix(10x10) applied on square
middle - deformated pix applied on polygon
right - example what i need: here is rotated square, but i need to set the position of corners
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kubriel
hellou, i have big problem with writing signal into array trough tabwrite~ when i bang it, it wrotes only few samples betreen nonchanged samples, better to see>
my array have size 1000.
im using ubuntu gutsy gibbon 7.10, platform x64 and pd 0.40.2-2 downloaded trough synaptic package manager...can anyone help me, or i have to try other version of pd? but i didnt found version of pr for x64 architecture and i is too complicated for me to bulid it from source
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kubriel
dont do that! wery dangerous. how many times happen to me, that i edited an abstraction and instead ctrl+w i push ctrl+q. this dialog saves lot of my work. strange is, that pd ask this question in oposite way as others programs, so i was confused, and often i clicked wrong button
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kubriel
you can also use [z~] from zexy. it will delay your signal by specified anount of sampes
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kubriel
stll the same problem also with older version... this problem is writen in launchpad buglist. but someone who can compile pd-external for amd64 ubuntu? pleeeeeeease
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kubriel
oh, i tried older version - 0.39.2-1ubuntu1 and no problem with it...