• globule

    @60hz ah yes thanks, sorry, I can repost with trying to load GEM but - I only have an i686 processor available atm so can only run at 32bit. I’m guessing maybe I’ve installed the 64bit version via deken?
    Any ideas where I might find an old version of GEM?

    posted in technical issues read more
  • globule

    ------------------ done with main ----------------------
    Connection from 'pd' to 'pd-gui' on 127.0.0.1:58808
    Tk 8.6.8
    Detected font: DejaVu Sans Mono
    Using font: DejaVu Sans Mono bold
    Loading plugin: /usr/lib/puredata/tcl/pd_deken.tcl
    [deken] Platform detected: Linux-i686-32bit
    Loading plugin: /usr/lib/puredata/tcl/pd_docsdir.tcl
    [deken] Platform re-detected: Linux-i386-32bit
    The Pd window filtered 11 lines
    Pd documents directory: /root/Pd
    The Pd window filtered 13 lines
    menu_doc_open /root/Pd/externals/Gem/examples/06.particle 02.fountain.pd
    gemreceive __gem_render $1
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    ... you might be able to track this down from the Find menu.
    gemreceive __gem_render_osd $1
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    gemlist
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    GEMglColor4f 1 1 1 1
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    GEMglMaterialfv GL_FRONT_AND_BACK GL_AMBIENT 0.2 0.2 0.2 1
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    GEMglMaterialfv GL_FRONT_AND_BACK GL_DIFFUSE 0.8 0.8 0.8 1
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    GEMglMaterialfv GL_FRONT_AND_BACK GL_EMISSION 0 0 0 1
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    GEMglMaterialfv GL_FRONT_AND_BACK GL_SPECULAR 0 0 0 1
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    GEMglMaterialfv GL_FRONT_AND_BACK GL_SHININESS 0
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    GEMglPushMatrix
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    GEMglPopMatrix
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    GEMglFlush
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    gemlist
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    part_head
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    part_draw
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    part_size 1
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    part_gravity 0 -0.01 0
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    part_velocity sphere 0 0.2 0 0.2
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    part_source 25
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    part_killold 45
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    gemglutwindow
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    GLdefine GL_LINEAR
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    GLdefine GL_EXP
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    GLdefine GL_EXP2
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    GLdefine GL_COLOR_BUFFER_BIT
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    GLdefine GL_DEPTH_BUFFER_BIT
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    GLdefine GL_STENCIL_BUFFER_BIT
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    GEMglMatrixMode GL_MODELVIEW
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    GEMglLoadIdentity
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    GEMglMatrixMode GL_PROJECTION
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    GEMglLoadIdentity
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    GEMglFrustum -1 1 -1 1 1 20
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    GEMglViewport 0 0 500 500
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    GEMglDisable GL_FOG
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    GEMglEnable GL_FOG
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    GEMglFogf
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    GLdefine GL_FOG_DENSITY
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    GEMglFogf
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    GLdefine GL_FOG_MODE
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    GEMglFogf
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    GLdefine GL_FOG_START
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    GEMglFogf
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    GLdefine GL_FOG_END
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    GEMglFogfv
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    GLdefine GL_FOG_COLOR
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    GEMglDisable GL_COLOR_MATERIAL
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    GEMglDisable GL_AUTO_NORMAL
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    GEMglDisable GL_NORMALIZE
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    GEMglShadeModel GL_FLAT
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    GEMglLightModeli
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    GLdefine GL_LIGHT_MODEL_TWO_SIDE
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    GLdefine GL_FALSE
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    GEMglLightModeli
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    GLdefine GL_LIGHT_MODEL_TWO_SIDE
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    GLdefine GL_TRUE
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    GEMglEnable GL_LIGHTING
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    GEMglEnable GL_COLOR_MATERIAL
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    GEMglEnable GL_AUTO_NORMAL
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    GEMglEnable GL_NORMALIZE
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    GEMglShadeModel GL_SMOOTH
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    GEMglMaterialfv GL_FRONT_AND_BACK GL_AMBIENT 0.1 0.1 0.1 1
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    GEMglMaterialfv GL_FRONT_AND_BACK GL_SPECULAR 1 1 1 1
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    GEMglMaterialfv GL_FRONT_AND_BACK GL_SHININESS 100
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    GEMglDisable GL_LIGHTING
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    GEMglClearColor
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    GEMglClear 17664
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    GEMglMatrixMode GL_MODELVIEW
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    GEMglLoadIdentity
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    GEMglDisable GL_LIGHTING
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    GEMglViewport 0 0 500 500
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    GEMglMatrixMode GL_PROJECTION
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    GEMglLoadIdentity
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    GEMglFrustum -1 1 -1 1 1 20
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    GEMglLoadIdentity
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    GEMglMatrixMode GL_MODELVIEW
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    GEMglLineWidth 2
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    GEMglColor3f 1 1 1
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    GEMglBegin GL_LINES
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    GEMglVertex2f 0 -6
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    GEMglVertex2f 0 6
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    GEMglEnd
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    GEMglLineWidth 1
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    GEMglMatrixMode GL_PROJECTION
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    GEMglLoadIdentity
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    GEMglFrustum -1 1 -1 1 1 20
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    GEMglViewport 0 0 250 500
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    GEMglMatrixMode GL_MODELVIEW
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    GEMglLoadIdentity
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    GEMglMatrixMode GL_PROJECTION
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    GEMglLoadIdentity
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    GEMglFrustum -1 1 -1 1 1 20
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    GEMglViewport 0 0 250 500
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    GEMglMatrixMode GL_MODELVIEW
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    GEMglLoadIdentity
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    GEMglMatrixMode GL_MODELVIEW
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    GEMglLoadIdentity
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    GEMglMatrixMode GL_MODELVIEW
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    GEMglLoadIdentity
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    gemlist
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    gemlist
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    GEMglGetFloatv GL_STEREO
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    GEMglColorMask 1 1 1 1
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    GEMglFrustum -1 1 -1 1 1 20
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    GEMglMatrixMode GL_MODELVIEW
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    GEMglLoadIdentity
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    GEMglFrustum -1 1 -1 1 1 20
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    GEMglMatrixMode GL_MODELVIEW
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    GEMglLoadIdentity
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    GEMglMatrixMode GL_MODELVIEW
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    GEMglLoadIdentity
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    GEMglMatrixMode GL_MODELVIEW
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    GEMglLoadIdentity
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    GEMglColorMask 1 1 1 1
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    GEMglColorMask 1 1 1 1
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    GEMglClear
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    GEMglClear
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    GEMglClear
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    GEMglClear
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    GLdefine GL_COLOR_BUFFER_BIT
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    GLdefine GL_DEPTH_BUFFER_BIT
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    GLdefine GL_STENCIL_BUFFER_BIT
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    GLdefine GL_ACCUM_BUFFER_BIT
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    gemlist
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    gemlist
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    GEMglColorMask 1 1 1 1
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    GEMglFrustum -1 1 -1 1 1 20
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    GEMglMatrixMode GL_PROJECTION
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    GEMglLoadIdentity
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    GEMglLoadIdentity
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    GEMglFrustum -1 1 -1 1 1 20
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    GEMglMatrixMode GL_PROJECTION
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    GEMglLoadIdentity
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    GEMglLoadIdentity
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    GEMglMatrixMode GL_MODELVIEW
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    GEMglLoadIdentity
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    GEMglMatrixMode GL_MODELVIEW
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    GEMglLoadIdentity
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    GEMgluLookAt 0 0 4 0 0 0 0 1 0
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    GEMglDrawBuffer GL_BACK_LEFT
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    GEMglClear
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    GLdefine GL_COLOR_BUFFER_BIT
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    GLdefine GL_DEPTH_BUFFER_BIT
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    GEMglMatrixMode GL_MODELVIEW
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    GEMglDrawBuffer GL_BACK_RIGHT
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    GEMglClear
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    GLdefine GL_COLOR_BUFFER_BIT
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    GLdefine GL_DEPTH_BUFFER_BIT
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    GEMglMatrixMode GL_MODELVIEW
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    GEMglClear
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    GLdefine GL_DEPTH_BUFFER_BIT
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    gemlist
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    gemlist
    ... couldn't create
    GEMglReportError
    ... couldn't create
    gemlist
    ... couldn't create

    posted in technical issues read more
  • globule

    image.jpg

    Puppy Linux - bionicpup32-8.0

    posted in technical issues read more
  • globule

    thanks, tried both of those, still not working

    posted in technical issues read more
  • globule

    Screenshot.png

    Pd 0.48 - I've installed Gem via deken but i can't load any of the examples as it appears to not be seeing the abstractions, help!

    posted in technical issues read more
Internal error.

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