-
-
GDavids103
I'm just trying to add a pipe delay of 1 second between each number reveal, but I can't seem do be able to get it correct. Would anyone have an idea of how to do this, whilst also keeping the flashing bang when all the numbers equal eachother? Thank you!
-
GDavids103
Thank you both so much, I've got it working now! Really appreciate the help
-
GDavids103
Hi everyone, I'm quite new to PD and I've been stuck on this problem for ages. I have three random object boxes that send random numbers between 1 and 7 each time they are banged and I'm trying to connect them up in such a way that when all of the random numbers happen to be identical (i.e. equal each other) a new bang is sent out. So for example, if the random numbers of the three boxes all happened to be the 4 at the same time, a bang would be sent out. I'm trying to invoke a slot machine effect so that when the numbers equal one another another bang flashes repeatedly indicating that the player has won and matched all the numbers up. If anyone has any suggestions at all I'd really appreciate them, thanks so much!