-
dskead
Hi there
I am familiar with audio engineering etc but somewhat new to pd.
I am in the process of building a sample-playback engine for sound effects.
Can someone enlighten me as to the meaning of 4-point polynomial interpolation as it is used in [tabread4~]?
A link with the info would be appreciated if it is written somewhere.Thanks in advance
Dan -
dskead
Wow, thanks
they taught us about linear interpolation (w/regards to oversampling) in school, this is good some familiar ground to springboard from.
This application of the polynomial basically allows a very smooth curve using few points? It sounds like the four points are measured from sample-values at any given point in time, just to be clear is this correct?
does it measure between 2 samples and generate 4 points? or are there 4 sample values that provide the points for the polynomial curve?Now why does the help file for [tabread4~] add 4 samples to "ensure the usefulness of the 4 point polynomial"?
I am really sorry for burdening you ob1, but you sound like you know what you're talking about!
Plus your tutorials are niftyDan
-
dskead
AFAIK Digidesign's ASIO is sketchy at best.
It's kinda like their business model (their software only really works with their hardware)
I have a 001 for use in PT but I have had problems using it in Logic and with PD.
I just tried it now and it's seemingly frozen!
Dan