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dialer_vox
posted in technical issues • read moreApologies, this image will probably work better. Not sure it's relevant since I've gotten a lot of great suggestions already. Thank you!

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dialer_vox
posted in technical issues • read moreHi there! I have this patch I'm playing around with, and I have one additional goal with it that I'm having trouble figuring out: I'd like to read the array backwards. I have sort of a granular delay going here, and I thought it'd be cool to be a reverse granular delay.
Also, I'm trying to get rid of some of the clickyness from the bangs triggering and retriggering the live chunks of audio it reads from the adc. Any advice on that? I've been playing around with my line~ to no avail.
Thank you!

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dialer_vox
posted in technical issues • read moreIf I were to use a Raspberry Pi instead of a Daisy Seed, would that still be an issue? As in, is hvcc still a factor when using a Pi? Does Pure Data run in a different way on that platform? Just trying to find a path for hardware implementation for the patch as I’ve written it.
Thank you
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dialer_vox
posted in technical issues • read moreHi everyone, insert obligatory “I’m new at this” statement here.
So, I’ve made some patches that I quite like, a few using objects like sigmund~, and some where I lean into the glitchy quality of fiddle~.
So I’m having a great time, decide I want to make a guitar pedal out of one these patches, get a Daisy Seed and shoot, the hvcc compiler won’t work with objects like fiddle or sigmund.
I wanted to ask the forum what my options might be here, how I could maybe do something similar with objects Heavy will accept, or beyond that, what could I do with a different compiler or microcontroller (again, please excuse my ignorance.)
Thank you, I’m here to learn, and I’ve been having a lot of fun with pd.