I've been using bonk~ to detect different classes (on this case, different gestures to a touch surface, a knock vs a tap vs a nail, etc).
I now want to add some information to it, using fiddle~ to get the loudness level (dB) and pitch for example.

Now I just put them on a list and receive them on libpd, but the values dont look right.

Is there a way to guarantee that the values I retrieve from the audio signal (microphone) are synchronized? (The loudness level corresponds to the beat bonk~ detected and such.)