Hi guys, I'm relatively new to PD and am struggling with it. I was wondering if anyone could aid me in getting from a simple variable delay to a tape delay.
I've no idea how to emulate tape saturation and really need help with that,
Cheers.
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Tape Delay
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a simple way of getting a saturation effect is [tanh~], but there are a lot of ways to enhance. you could also use an osc~ with a low freq (1 hz) and a very small amount (* 0.01) to modulate the delaytime to simulate the fluttering of old tape delays.
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You'll also have to add in some shotnoise.
I made a patch for that a while ago.
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Cheers for the input, I'll look in to these things!
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Hi guys, I've got a simple variable delay(though it seems to have stopped working...) and I want to be able to use a filter so the sound loses 'body' over each delay and also need to add feedback. Do you know how I could do this.
The file I've attached should have the sound I've been using as well.
Thanks for any help! -
Add add a filter after the delay output, try a hi pass filter at around 300-500hz.