So I am not sure if the problem I am having is a technical limitation of PD or if I am calculating something wrong.
I figured out I could add two square waves, one twice the frequency and half the amplitude to get a sawtooth wave. but it doesn't work.
I know there is a phasor~ object to get a sawtooth, just trying to figure something out before I try it in hardware.
if a square has odd harmonics I think at the same ratio as a saw has it's even harmonics then why can't I add two squares, one that is the base freq for all my odd harmonics and one that is X2 freq and half amplitude to get all of my even harmonics?
forgot to say I tried this in pd and I get something that sounds a lot like a sawtooth, but graphed out looks like a 3 step ladder sawtooth instead of a smooth line going from 0 to 1.