Hello,
I am currently working on a synth for my game controller, this is my first patch and I am very learning the basics.
For the moment the patch is a 8 voices polyphonic synthesizer working with a bunch of phasors. With my controller I have 8 key representing the major scale, the up and down buttons change the octave and right and left rise or lower the note by a semitone. Having this PS2 command, the central joysticks give the possibility to slide between tones a bit like a theremin.
Though i have a few question :
I wanna adopt this little thingy for a midi keyboard with a 16-polyphonic synth.
What is the best way to have polyphonic synth?
Is there a way to have a dispatcher that will send the notes to those synth?
There should be a possibility to pass from [phasor~] to [osc~]. I do not want to surcharge the cpu and wonder if when 0 is send to the frequency of [osc~], does the cup it still use a lot of cpu?
Thanks.